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On this project, I served as both Lead Audio and Music Composer, overseeing the entire sonic direction of the game. I composed 41 minutes of original orchestral music spread across multiple biomes, each with its own distinct cultural identity ,Viking, Celtic, and Asian, bringing a rich and varied sonic universe to life.
To support dynamic and interactive gameplay, every musical theme was composed across three different intensity levels, allowing the music to respond and adapt in real time to the player’s experience.
Beyond composition, I also managed a team of three sound designers, guiding their work and ensuring a cohesive and high-quality audio direction throughout the production.
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