Hi, I’m Morgan Mason. I’m a Game Designer and Unity Developer who loves building cozy, story-rich experiences. I design and implement quests, dialogue, progression loops, UI/UX flows, and NPC interactions, bringing hands-on Unity expertise and a certification in Video Game Design & Development to every project.
My approach blends systems thinking with player empathy and iterative polish. I’ve built modular gameplay loops for projects like The Thirteenth Thread and Capstone demos, focusing on clear feedback, readable UI, and smooth onboarding to help players explore, quest, and grow their characters. Outside of games, I’ve leveraged award-winning marketing and visual communication experience to craft compelling interfaces and narratives.
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