Senior college student at Michigan State University studying Games and Interactive Media, with hands-on experience as an indie game developer and primary game designer/writer. Experienced across narrative design, dialogue writing, and voice acting, while also leading gameplay and customization systems in production. Demonstrates leadership through student organization roles and project collaboration, including executive-style responsibilities and quality-assurance testing workflows. Strong peer-facing communication skills developed through mentoring, supervision, and recurring team captain/executive-board positions.

Tristan Bakker

Senior college student at Michigan State University studying Games and Interactive Media, with hands-on experience as an indie game developer and primary game designer/writer. Experienced across narrative design, dialogue writing, and voice acting, while also leading gameplay and customization systems in production. Demonstrates leadership through student organization roles and project collaboration, including executive-style responsibilities and quality-assurance testing workflows. Strong peer-facing communication skills developed through mentoring, supervision, and recurring team captain/executive-board positions.

Available to hire

Senior college student at Michigan State University studying Games and Interactive Media, with hands-on experience as an indie game developer and primary game designer/writer. Experienced across narrative design, dialogue writing, and voice acting, while also leading gameplay and customization systems in production.

Demonstrates leadership through student organization roles and project collaboration, including executive-style responsibilities and quality-assurance testing workflows. Strong peer-facing communication skills developed through mentoring, supervision, and recurring team captain/executive-board positions.

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Work Experience

Game Design Lead, Lead Narrative Writer at Team Bungie Cords (in partnership with Bungie)
January 1, 2026 - May 31, 2026
Oversaw design decisions made by other designers on the project. Created the game’s narrative including dialogue, background worldbuilding, and voice-work. Performed quality assurance testing as part of the design workflow to help ensure a quality product.
Indie Game Developer - Primary Game Designer, Lead Narrative Designer at Water Bears Interactive Arts
October 1, 2024 - August 31, 2025
Released a public Steam game (Bearly Baking), currently with over $200 in lifetime sales. Primary writer for all characters and dialogue choices across seven full character arcs, plus voice acting for one character with dozens of written lines and ad-libs. Primary game designer responsible for gameplay mechanics and core systems, including cooking recipes and customer food customization features.
Student Supervisor at MSU Recycling Plant at MSU Surplus Store
August 1, 2024 - July 31, 2026
Supervised and directed student efforts through hands-on coordination and leading by example. Maintained a positive team atmosphere via approachable knowledge sharing and interaction. Trained new employees on online roles and diversity strategies with practical, hands-on guidance. Reduced waste by identifying unusable resources and selecting better-suited operations (e.g., sorting plastics, separating contaminated cardboard, and recovering usable paper). Recycled and refurbished computer parts including monitors, old hard drives, and power supplies; wiped, cleaned, refurbished, and rebooted computers for resale within the surplus store.

Education

Bachelor of Arts in Games and Interactive Media at Michigan State University
August 1, 2022 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Non-Profit Organization