I’m Motaz Mahmoud Attia Al-Abbasi, a 3D Designer and Visual Content Creator based in Egypt, with hands-on experience using Blender, Unreal Engine, and Unity. I enjoy building 3D environments, product visualizations, and scene presentations—focusing on materials, lighting, and clean visual composition to create engaging advertising-style results. I also work with CapCut to produce short promotional videos and visual content for digital channels. I’m detail-oriented, adaptable, and comfortable learning new tools and workflows, including AI-assisted approaches that help support and expand my content creation process.…

Motaz Al-Abbasi

I’m Motaz Mahmoud Attia Al-Abbasi, a 3D Designer and Visual Content Creator based in Egypt, with hands-on experience using Blender, Unreal Engine, and Unity. I enjoy building 3D environments, product visualizations, and scene presentations—focusing on materials, lighting, and clean visual composition to create engaging advertising-style results. I also work with CapCut to produce short promotional videos and visual content for digital channels. I’m detail-oriented, adaptable, and comfortable learning new tools and workflows, including AI-assisted approaches that help support and expand my content creation process.…

Available to hire

I’m Motaz Mahmoud Attia Al-Abbasi, a 3D Designer and Visual Content Creator based in Egypt, with hands-on experience using Blender, Unreal Engine, and Unity. I enjoy building 3D environments, product visualizations, and scene presentations—focusing on materials, lighting, and clean visual composition to create engaging advertising-style results.

I also work with CapCut to produce short promotional videos and visual content for digital channels. I’m detail-oriented, adaptable, and comfortable learning new tools and workflows, including AI-assisted approaches that help support and expand my content creation process.

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Language

Arabic
Fluent
English
Beginner

Work Experience

3D experience at Freelance work
October 5, 2016 - Present
I spent the first three years modeling in Blender, then moved into animation in collaboration with other freelancers. The scope of my work expanded to include using Unreal Engine for rendering, lighting, and camera animation, alongside applying VFX skills.

Education

Benha Technical Industrial Institute at Benha Technical Industrial Institute
October 5, 1999 - October 5, 2001
Telecommunications
Telecommunications at Benha Technical Industrial Institute
January 1, 2001 - October 5, 2026
Telecommunications at Benha Technical Industrial Institute
January 1, 2001 - October 5, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Media & Entertainment, Gaming, Computers & Electronics, Software & Internet, Telecommunications, Retail
    3D Product Animation: Luxury Watch Advertisement | Blender & CapCut
    "A 3D product animation project showcasing a luxury wristwatch. Entirely crafted from scratch including modeling, texturing, lighting, and animation inside Blender. Post-production, transitions, and sound design were seamlessly executed using CapCut. The video includes a viewport breakdown at the end to demonstrate the technical workflow and animation keyframes."…
    Creating innovative cinematic advertisements for 3D products (3D Cinematic Branding)
    "A creative 3D cinematic commercial and branding concept for mo studio. This project seamlessly blends the vintage elegance of a mechanical pocket watch with a modern twist, revealing a branded soda can reflected perfectly inside the watch lid. Completely modeled, textured, and animated in Blender. It features precise camera work, synchronized gear/date wheel animation, and dynamic studio lighting. Includes a full viewport breakdown at the end."…