Hi, I’m Hrihoriy Moiseiev, a concept artist with over 10 years in the game industry. I started as an animator and have changed six companies across different game directions, always focusing on speed, efficiency, and an unconventional creative approach. I adapt my style to meet the needs of the audience and the project, delivering solid art assets from idea to implementation. Today, in the era of AI, I understand market needs and excel at quickly reflecting your vision in art and assets. I’m comfortable working in fast-paced teams and ready to keep up with the times while delivering high-quality results that help your game stand out.

Moiseiev Hrihoriy Pavlovich

Hi, I’m Hrihoriy Moiseiev, a concept artist with over 10 years in the game industry. I started as an animator and have changed six companies across different game directions, always focusing on speed, efficiency, and an unconventional creative approach. I adapt my style to meet the needs of the audience and the project, delivering solid art assets from idea to implementation. Today, in the era of AI, I understand market needs and excel at quickly reflecting your vision in art and assets. I’m comfortable working in fast-paced teams and ready to keep up with the times while delivering high-quality results that help your game stand out.

Available to hire

Hi, I’m Hrihoriy Moiseiev, a concept artist with over 10 years in the game industry. I started as an animator and have changed six companies across different game directions, always focusing on speed, efficiency, and an unconventional creative approach. I adapt my style to meet the needs of the audience and the project, delivering solid art assets from idea to implementation.

Today, in the era of AI, I understand market needs and excel at quickly reflecting your vision in art and assets. I’m comfortable working in fast-paced teams and ready to keep up with the times while delivering high-quality results that help your game stand out.

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Experience Level

Language

English
Intermediate
Italian
Intermediate
Ukrainian
Fluent

Work Experience

Concept Artist at Playtika
December 1, 2017 - January 1, 2026
creation a full cycle of art, from idea to implementation, including preparing materials for animation.
Artist at LuckyLubs
June 1, 2015 - December 1, 2017
creation a full cycle of art, from idea to implementation, including preparing materials for animation.
Artist at Clown Fish
May 1, 2014 - June 1, 2015
creation a full cycle of art, from idea to implementation, including preparing materials for animation.
Concept Artist at Plarium ED
August 1, 2013 - March 1, 2014
creation of game environment, interface character, storyboards animation.review and lead a new team.
Concept Artist at ERS Game Studio
March 1, 2011 - August 1, 2013
creation of game environment, interface character, storyboards Animation and news studio
Designer/Animator at Art-Video
March 1, 2007 - January 1, 2009
Animation works: scenario, characters, animation. Corporate style, advertising, video of prompts, packings. Leading their work.

Education

Bachelor's degree in Architecture and Design (Interior Design specialization) at Kiev National Aviation University
September 1, 2005 - February 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment