Available to hire
Hi! My name is Cindy Shang and I’m a 3D Generalist based in New York, specializing in character and environment design and modeling. I have a passion for modeling, composing, and developing assets in real-time environments using Unreal Engine 5. I strive to enhance my skills and create visually stunning projects.
With experience in various software and a strong interest in procedural workflows, I enjoy collaborating with teams to bring creative concepts to life.
Language
English
Advanced
Chinese
Advanced
Work Experience
Lab Assistant at School of Visual Arts
November 1, 2023 - December 1, 2024Managed and maintained 3D lab equipment and render resources, assisting students with troubleshooting in Maya, Unreal, and Nuke workflows.
Co-director at The Dance of Falling Leaves - Animated 3D Short Film
December 1, 2024 - May 1, 2026Designed and modeled stylized environments and characters for thesis film. Led motion capture cleanup and animation pipeline for 20+ shots using Maya, compositing final sequences using Nuke.
Environment & Props Artist at Collaborative Commercial Project
September 1, 2024 - December 1, 2024Modeled and textured environment assets and props, contributing to visual development and scene consistency across team assets.
Environment Artist at Subway Environment Project
November 1, 2025 - December 1, 2025Built and lit real-time environments in Unreal Engine 5, focusing on set dressing, foliage, and scene composition.
Education
BFA 3D Animation and VFX at School of Visual Arts
September 1, 2022 - May 1, 2026Qualifications
SVA Alumni Choice Award
January 1, 2026 - May 17, 2026SVA Alumni Scholarship Award
January 1, 2026 - May 17, 2026Industry Experience
Media & Entertainment, Education
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