With over 18 years of experience in the game and animation industry, including roles as Animation Supervisor and Principal Animator, I am confident in my ability to contribute to your team. I have extensive experience animating humans, creatures, hard surfaces, and vehicles, including work on numerous animations and games in a stylized design.

Mashhood Valian

With over 18 years of experience in the game and animation industry, including roles as Animation Supervisor and Principal Animator, I am confident in my ability to contribute to your team. I have extensive experience animating humans, creatures, hard surfaces, and vehicles, including work on numerous animations and games in a stylized design.

Available to hire

With over 18 years of experience in the game and animation industry, including roles as Animation Supervisor and Principal Animator, I am confident in my ability to contribute to your team.
I have extensive experience animating humans, creatures, hard surfaces, and vehicles, including work on numerous animations and games in a stylized design.

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Language

English
Fluent

Work Experience

Principal Cinematic Animator at Dead Mage
September 1, 2023 - Present
Lead cinematic animation for 'Wizard of Legend 2' and related projects. Collaborated with creative leads to translate narrative and gameplay requirements into captivating cinematic sequences. Worked with tech animators to develop and maintain animation pipelines, tools, and workflows for efficient, high-quality cinematic production. Coordinated with other departments to ensure seamless integration of cinematics with gameplay and environments.
Cinematic Animation Supervisor at Stellar3D
September 1, 2023 - September 18, 2025
Led a team of animators, providing feedback, mentoring, and expertise on gameplay features. Coordinated with directors and production to maintain animation schedules aligned with project milestones. Represented the Gameplay and Cinematic Animation team in meetings and animated realistic characters and creatures.
Freelance Animator at Freelance / Independent
December 1, 2021 - September 18, 2025
Provided cinematic and gameplay animation for a variety of projects across games, VFX, and commercials, including cut-scenes, character animation, and mocap cleanup for multiple studios and feature productions.
Principal Cinematic Animator at Dead Mage
May 1, 2011 - September 18, 2025
Cut-scene animator in a realistic art/animation style for Garshasp titles, including Garshasp: The Monster Slayer and Garshasp: The Temple of the Dragon.
Gameplay Animator at Ras Games AU
October 1, 2009 - September 18, 2025
Responsible for animating characters and creatures in a realistic art/animation style for titles such as Age of Pahlevans and Tag and Vee in Mithra Planet.

Education

Computer Graphics at University of Applied Science and Technology
January 1, 2004 - January 1, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

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