Agha Mujtaba
I’m Agha Mujtaba, a 3D Prop & Environment Artist based in Lahore, and I’ve been building game-optimized 3D assets and immersive environments for 6+ years.
About
I’m Agha Mujtaba, a 3D Prop & Environment Artist based in Lahore, and I’ve been building game-optimized 3D assets and immersive environments for 6+ years. I work across high/low-poly modeling, UVs, PBR texturing, engine setup, lighting, and scene assembly—bringing both realism and stylized looks to life depending on the project art direction.
I enjoy collaborating with studios around the world, including remote teams, and I’ve contributed to AAA-standard props, modular environment assets, and metaverse spaces. My workflow covers the full asset pipeline—from modeling and texturing to Unreal Engine/Unity scene integration—so teams can ship consistent, high-quality results.
- 7 years' experience
- Joined November 2026
Skills· 12
Languages
- EnglishAdvanced
- UrduFluent
Industry experience
- Gaming
- Media & Entertainment
- Professional Services
Work experience· 4 roles
Collaborated with game studios worldwide to deliver 3D assets for live game projects, adapting to varied visual styles, engine specifications, and art directions across multiple genres.
Delivered AAA-standard prop and modular environment assets, including high/low-poly modeling, UV layout, and PBR material creation. Managed asset pipelines across project genres while maintaining consistent quality and smooth cross-team collaboration, and created immersive metaverse assets aligned with web3/virtual ecosystem standards.
Produced production-ready 3D prop and environment assets for a feature-length animated film. Ensured technical performance across modeling, UV unwrapping, PBR texturing, and real-time engine setup while progressing into broader spatial assembly and scene layout responsibilities.
Education
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