Towerborne
Jeff Murchie
Published
LEAD CONCEPT ARTIST
Stoic Studios | Austin, TX | 2021 – 2025
Directed visual development and character design efforts for Towerborne, leading both internal and external concept art teams.
KEY CONTRIBUTIONS
•Managed and mentored concept artists through structured feedback, accountability, and professional development.
•Authored and maintained the studio’s core Character Art Bible used for onboarding and production alignment.
•Established communication processes through regular one-on-ones, team reviews, and production check-ins.
•Led visual exploration and character development for the project’s core cast and world.
•Created a majority of the early character concepts that helped define the game’s visual identity.
•Coordinated internal artists and international outsourcing partners to ensure consistency and quality.