Available to hire
I’m a motivated 3D artist and technical generalist specializing in stylized environments, shaders, and game-ready assets, blending artistic vision with efficient workflows for engaging interactive worlds.
Based in Oakland, CA, I love collaborating with teams to craft lush visuals, optimize pipelines, and deliver polished experiences that players can feel.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Chief Design Officer at Effarri
June 1, 2022 - PresentCo-founded a family startup apparel brand specializing in men's accessories. Led product design from concept sketches to CAD models for manufacturing. Created product renders and animations for marketing and social media. Directed website production and overall branding to establish the company's identity.
3D Environment Artist, Tech Artist at Gameheads – Funguy
June 1, 2024 - PresentDesigned, modeled, and textured foliage and prop assets to populate the game environment. Used Substance Designer for repeating textures and PBR maps. Built stylized VFX with Niagara to complement player actions and environments. Collaborated with the character animator to create animation blueprints, blend spaces, and control rigs for smooth transitions and gameplay mechanics. Optimized performance and implemented lighting systems for levels.
Education
B.F.A in Interaction & Game Design at California State University East Bay
January 11, 2030 - December 1, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Intermediate
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