I am a focused and enthusiastic Computer Science undergraduate at Lancaster University, building solid programming skills in C++, Java, C#, and Python. I enjoy software engineering, automation, and solving real-world problems using efficient algorithms, GUI applications, and embedded systems. I thrive in fast-paced, collaborative environments such as hackathons and team projects. Beyond academics, I actively contribute to indie game development with GameCrafters Collective, and I’ve completed a virtual engineering internship with IEUK. I value teamwork, debugging, optimization, and delivering production-quality code.

Nickson Tandel

I am a focused and enthusiastic Computer Science undergraduate at Lancaster University, building solid programming skills in C++, Java, C#, and Python. I enjoy software engineering, automation, and solving real-world problems using efficient algorithms, GUI applications, and embedded systems. I thrive in fast-paced, collaborative environments such as hackathons and team projects. Beyond academics, I actively contribute to indie game development with GameCrafters Collective, and I’ve completed a virtual engineering internship with IEUK. I value teamwork, debugging, optimization, and delivering production-quality code.

Available to hire

I am a focused and enthusiastic Computer Science undergraduate at Lancaster University, building solid programming skills in C++, Java, C#, and Python. I enjoy software engineering, automation, and solving real-world problems using efficient algorithms, GUI applications, and embedded systems. I thrive in fast-paced, collaborative environments such as hackathons and team projects.

Beyond academics, I actively contribute to indie game development with GameCrafters Collective, and I’ve completed a virtual engineering internship with IEUK. I value teamwork, debugging, optimization, and delivering production-quality code.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Javanese
Advanced
English
Fluent

Work Experience

Game Developer at GameCrafters Collective
November 1, 2025 - Present
Developing an Indie Game in Unity (C#) within a collaborative team. Contributing to debugging, optimization, design and programming for gameplay mechanics and production builds.
Engineering & Technology Experience Intern at IEUK
July 1, 2024 - Present
Completed a virtual internship tackling real-world engineering challenges. Worked in teams to research, design, and present technology-based solutions.

Education

BSc (Hons) Computer Science at Lancaster University
January 11, 2030 - July 1, 2027
A-Level at Sabis International School UAE
January 11, 2030 - January 1, 2024
BSc (Hons) Computer Science at Lancaster University
January 11, 2030 - July 1, 2027
A-Levels at Sabis International School UAE
January 11, 2030 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment