I am a passionate 3D Environment & Props Artist with over 11 years of experience in creating stunning game-ready assets. My journey in the gaming industry has allowed me to develop a strong skill set in hard-surface modeling and real-time optimization. I love bringing ideas to life and collaborating with cross-functional teams to create visually appealing environments and props that enhance the gaming experience.

Nishant Gaurav

I am a passionate 3D Environment & Props Artist with over 11 years of experience in creating stunning game-ready assets. My journey in the gaming industry has allowed me to develop a strong skill set in hard-surface modeling and real-time optimization. I love bringing ideas to life and collaborating with cross-functional teams to create visually appealing environments and props that enhance the gaming experience.

Available to hire

I am a passionate 3D Environment & Props Artist with over 11 years of experience in creating stunning game-ready assets. My journey in the gaming industry has allowed me to develop a strong skill set in hard-surface modeling and real-time optimization. I love bringing ideas to life and collaborating with cross-functional teams to create visually appealing environments and props that enhance the gaming experience.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
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Work Experience

Senior 3D Artist at GAD Studios
December 1, 2022 - Present
Performed 3D modeling and texturing, prop art, environment art, and hard surface modeling. Contributed to creating high-quality game assets for various projects.
3D Environment Artist at GeoTech BV
December 1, 2022 - July 14, 2025
Handled 3D modeling and texturing, prop art, environment art, hard surface modeling, lighting, and level designing. Delivered detailed and immersive game environments.
3D Artist at Technicolor India
February 28, 2020 - July 14, 2025
Focused on 3D modeling and texturing, prop art, environment art, and hard surface modeling. Contributed to various game projects and asset creation.
3D Artist at AD Medical Animation (ADMAA)
January 31, 2018 - July 14, 2025
Created 3D modeling and texturing for prop art. Worked on medical animation projects producing detailed 3D assets.
Senior 3D Artist at G.A.D Studios
December 1, 2022 - Present
Responsibilities include 3D modeling and texturing, prop art, environment art, and hard surface modeling.
3D Environment Artist at GeoTech BV
December 1, 2022 - August 11, 2025
Worked on 3D modeling, texturing, prop art, environment art, hard surface modeling, lighting, and level designing.
3D Artist at Technicolor India
February 1, 2020 - August 11, 2025
Performed 3D modeling, texturing, prop art, environment art, and hard surface modeling.
3D Artist at AD Medical Animation: ADMAA
January 1, 2018 - August 11, 2025
Focused on 3D modeling and texturing and prop art.
Senior 3D Artist at GAD Studios
December 1, 2022 - Present
Responsible for 3D modeling and texturing, prop art, environment art, and hard surface modeling. Contributed to multiple projects by creating detailed and accurate 3D assets and environments while maintaining high quality standards.
3D Environment Artist at GeoTech BV
December 1, 2022 - August 20, 2025
Worked on 3D modeling, texturing, prop art, environment art, hard surface modeling, lighting, and level designing. Delivered high-quality assets for game environments and collaborated with team members to meet project requirements.
3D Artist at Technicolor India
February 1, 2020 - August 20, 2025
Created 3D models, textures, prop art, environment art, and hard surface models. Supported game development teams by providing creative and technical 3D content.
3D Artist at AD Medical Animation: ADMAA
January 1, 2018 - August 20, 2025
Focused on 3D modeling and texturing, and prop art for medical animation projects. Developed visually accurate and detailed 3D assets.
3D Environment Artist at GAD Studios
December 1, 2022 - November 30, 2025
Created high-quality, game-ready environment and prop assets for real-time projects while following Unreal Engine asset pipelines and performance budgets. Collaborated closely with environment, lighting, and level design teams to ensure visual consistency.
3D Environment Artist at GeoTech BV
March 1, 2020 - December 1, 2022
Produced environment assets, props, and modular sets for real-time applications and handled lighting and level support tasks to enhance scene readability. Worked with multidisciplinary teams to maintain visual consistency.
3D Artist at Technicolor India
February 1, 2018 - February 1, 2020
Developed props and environment assets for AAA game titles, ensuring assets met quality standards and engine constraints through modeling, UV mapping, and PBR texturing.
3D Artist at AD Medical Animation (ADMAA)
December 1, 2014 - January 31, 2018
Created detailed 3D models and textures for medical visualization projects while building clean topology and accurate UV layouts for production use.

Education

Bachelor’s in VFX & animation at ARENA ANIMATIONS, CONNAUGHT PLACE
January 1, 2012 - December 31, 2015
Bachelor’s at Arena Animations, Connaught Place
January 1, 2012 - December 31, 2015
Bachelor's in VFX & Animation at Arena Animations, Connaught Place
January 1, 2012 - January 1, 2015
Bachelor’s in VFX & Animation at Arena Animations, Connaught Place
January 1, 2012 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Healthcare