I'm a freelance artistic & technical sound designer with a degree in audiovisual and sound design for video games. I have a year of experience as a junior sound designer at Ubisoft Paris, where I contributed to asset creation, voice design, and system design for in-game cinematic, abilities, ambiances, and UI. I love pushing creative boundaries with a hands-on approach, enjoy solving complex audio challenges, and bring projects to life with thoughtful soundscapes and robust audio systems. I'm always curious and eager to collaborate on exciting professional and personal projects.

Noé Mathieu

I'm a freelance artistic & technical sound designer with a degree in audiovisual and sound design for video games. I have a year of experience as a junior sound designer at Ubisoft Paris, where I contributed to asset creation, voice design, and system design for in-game cinematic, abilities, ambiances, and UI. I love pushing creative boundaries with a hands-on approach, enjoy solving complex audio challenges, and bring projects to life with thoughtful soundscapes and robust audio systems. I'm always curious and eager to collaborate on exciting professional and personal projects.

Available to hire

I’m a freelance artistic & technical sound designer with a degree in audiovisual and sound design for video games. I have a year of experience as a junior sound designer at Ubisoft Paris, where I contributed to asset creation, voice design, and system design for in-game cinematic, abilities, ambiances, and UI.

I love pushing creative boundaries with a hands-on approach, enjoy solving complex audio challenges, and bring projects to life with thoughtful soundscapes and robust audio systems. I’m always curious and eager to collaborate on exciting professional and personal projects.

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Language

French
Fluent
English
Fluent

Work Experience

Add your work experience history here.

Education

DESTS | Audio Engineering degree at ESRA
September 2, 2019 - August 1, 2022
- Audio fundamentals : physics, acoustics, technologies - Field & studio recording, editing & mixing in different DAWs - Student animation sound design projects
Masters in Video Game Sound Design at ENJMIN
September 5, 2022 - April 1, 2024
- Organizational methods for sound design - Audio design in-engine & middlewares - Student games made in complete teams over 3-4 months

Qualifications

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Industry Experience

Gaming, Media & Entertainment