Architect and 3D Artist with more than 6 years of experience, specialized in creating advanced Digital Twins and Architectural Visualization (ArchViz). Expert in complex 3D modeling (Hard Surface) and PBR workflows, with proficiency in SketchUp and Blender. Extensive experience integrating Photogrammetry and Generative AI (Stable Diffusion, NeRF) to optimize precision, efficiency and quality in texturing and modeling. I am now looking for a challenging environment where I can apply my experience and my constant exploration of new tools to improve workflows, actively contributing to the success of innovative projects. Solid track record as a remote collaborator on large-scale international projects (USA, Europe) for leading companies in digital venue technology (3DDV). I want to join innovative teams where I can apply my passion for emerging technologies and technical precision." Technical Skills Expert Software: SketchUp, Blender, V-Ray, Enscape, Agisoft Metashape, Photoshop, Stable Diffusion. Competent: 3ds Max, Instant NGP / NeRF Studio, Unreal Engine (para ArchViz), AutoCAD, Twinmotion, Lumion, Meshroom. Key Specialties: ● Digital Twins & Photogrammetry: High fidelity and metric precision modeling, using precise workflows (NeRF), reconstruction from images and point clouds. ● Digital Reconstruction: Integration of Artificial Intelligence (AI): AI-assisted PBR texturing, visual concept generation, flow optimization. ● Advanced 3D Modeling: Hard Surface, efficient polygonal modeling for large scenes, real-time optimization. ● Architectural Visualization (ArchViz): Photorealistic rendering, PBR materials, advanced lighting. ● Hybrid Workflows: Efficient transition and combination between SketchUp, Blender and 3ds Max ● Real-time rendering, 360° and VR Virtual Tours, Optimization of 3D assets, Research and Development of new techniques. Professional experience: 3D Artist – Remote Collaborator – Digital Twins 3D Digital Venue (Mobile Media Content) | Barcelona, Spain October 2023 – Present ● Development of high-precision architectural 3D models for Digital Twins of international venues (stadiums, theaters, arenas in the US and Europe). ● Detailed reconstruction of complex structures, seats and PBR textures based solely on visual references and public images, with no plans available. ● Application of architectural knowledge to ensure geometric, structural and modular precision in digital reconstruction. ● Implementation of photogrammetry techniques and AI tools to generate base models, textures and details, optimizing the time/quality relationship. ● Management of optimized workflows for large volumes of data and compliance with technical standards for interactive and VR platforms. ● Effective asynchronous collaboration with international technical teams, meeting weekly deliveries with detailed reports.

Ignacio Arcuri

Architect and 3D Artist with more than 6 years of experience, specialized in creating advanced Digital Twins and Architectural Visualization (ArchViz). Expert in complex 3D modeling (Hard Surface) and PBR workflows, with proficiency in SketchUp and Blender. Extensive experience integrating Photogrammetry and Generative AI (Stable Diffusion, NeRF) to optimize precision, efficiency and quality in texturing and modeling. I am now looking for a challenging environment where I can apply my experience and my constant exploration of new tools to improve workflows, actively contributing to the success of innovative projects. Solid track record as a remote collaborator on large-scale international projects (USA, Europe) for leading companies in digital venue technology (3DDV). I want to join innovative teams where I can apply my passion for emerging technologies and technical precision." Technical Skills Expert Software: SketchUp, Blender, V-Ray, Enscape, Agisoft Metashape, Photoshop, Stable Diffusion. Competent: 3ds Max, Instant NGP / NeRF Studio, Unreal Engine (para ArchViz), AutoCAD, Twinmotion, Lumion, Meshroom. Key Specialties: ● Digital Twins & Photogrammetry: High fidelity and metric precision modeling, using precise workflows (NeRF), reconstruction from images and point clouds. ● Digital Reconstruction: Integration of Artificial Intelligence (AI): AI-assisted PBR texturing, visual concept generation, flow optimization. ● Advanced 3D Modeling: Hard Surface, efficient polygonal modeling for large scenes, real-time optimization. ● Architectural Visualization (ArchViz): Photorealistic rendering, PBR materials, advanced lighting. ● Hybrid Workflows: Efficient transition and combination between SketchUp, Blender and 3ds Max ● Real-time rendering, 360° and VR Virtual Tours, Optimization of 3D assets, Research and Development of new techniques. Professional experience: 3D Artist – Remote Collaborator – Digital Twins 3D Digital Venue (Mobile Media Content) | Barcelona, Spain October 2023 – Present ● Development of high-precision architectural 3D models for Digital Twins of international venues (stadiums, theaters, arenas in the US and Europe). ● Detailed reconstruction of complex structures, seats and PBR textures based solely on visual references and public images, with no plans available. ● Application of architectural knowledge to ensure geometric, structural and modular precision in digital reconstruction. ● Implementation of photogrammetry techniques and AI tools to generate base models, textures and details, optimizing the time/quality relationship. ● Management of optimized workflows for large volumes of data and compliance with technical standards for interactive and VR platforms. ● Effective asynchronous collaboration with international technical teams, meeting weekly deliveries with detailed reports.

Available to hire

Architect and 3D Artist with more than 6 years of experience, specialized in
creating advanced Digital Twins and Architectural Visualization
(ArchViz).
Expert in complex 3D modeling (Hard Surface) and PBR workflows, with
proficiency in SketchUp and Blender. Extensive experience integrating
Photogrammetry and Generative AI (Stable Diffusion, NeRF) to optimize
precision, efficiency and quality in texturing and modeling.
I am now looking for a challenging environment where I can apply my
experience and my constant exploration of new tools to improve workflows,
actively contributing to the success of innovative projects. Solid track record as a
remote collaborator on large-scale international projects (USA, Europe) for
leading companies in digital venue technology (3DDV).
I want to join innovative teams where I can apply my passion for emerging
technologies and technical precision."
Technical Skills
Expert Software:
SketchUp, Blender, V-Ray, Enscape, Agisoft Metashape, Photoshop, Stable
Diffusion.
Competent:
3ds Max, Instant NGP / NeRF Studio, Unreal Engine (para ArchViz), AutoCAD,
Twinmotion, Lumion, Meshroom.
Key Specialties:
● Digital Twins & Photogrammetry: High fidelity and metric precision modeling,
using precise workflows (NeRF), reconstruction from images and point clouds.
● Digital Reconstruction: Integration of Artificial Intelligence (AI): AI-assisted PBR
texturing, visual concept generation, flow optimization.
● Advanced 3D Modeling: Hard Surface, efficient polygonal modeling for large
scenes, real-time optimization.
● Architectural Visualization (ArchViz): Photorealistic rendering, PBR materials,
advanced lighting.
● Hybrid Workflows: Efficient transition and combination between SketchUp,
Blender and 3ds Max
● Real-time rendering, 360° and VR Virtual Tours, Optimization of 3D assets,
Research and Development of new techniques.
Professional experience:
3D Artist – Remote Collaborator – Digital Twins
3D Digital Venue (Mobile Media Content) | Barcelona, Spain
October 2023 – Present
● Development of high-precision architectural 3D models for Digital Twins of
international venues (stadiums, theaters, arenas in the US and Europe).
● Detailed reconstruction of complex structures, seats and PBR textures based
solely on visual references and public images, with no plans available.
● Application of architectural knowledge to ensure geometric, structural and
modular precision in digital reconstruction.
● Implementation of photogrammetry techniques and AI tools to generate base
models, textures and details, optimizing the time/quality relationship.
● Management of optimized workflows for large volumes of data and
compliance with technical standards for interactive and VR platforms.
● Effective asynchronous collaboration with international technical teams,
meeting weekly deliveries with detailed reports.

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Language

Spanish; Castilian
Fluent
English
Intermediate

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