I am a Senior Motion Capture Specialist with over 8 years of experience in AAA game and cinematic production. I focus on motion capture pipelines and technical animation workflows. I enjoy collaborating with cross-disciplinary teams to create compelling animations that bring stories to life. My passion lies in ensuring the accuracy and quality of performance capture data, making a significant impact on the final product.
Throughout my career, I’ve had the privilege to work on numerous high-profile projects, honing my technical skills and enhancing my leadership abilities. I love mentoring junior artists and fostering a collaborative environment where creativity can flourish. I’m always eager to take on new challenges and push the boundaries of what is possible in animation.
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