I am a Senior Motion Capture Specialist with over 8 years of experience in AAA game and cinematic production. I focus on motion capture pipelines and technical animation workflows. I enjoy collaborating with cross-disciplinary teams to create compelling animations that bring stories to life. My passion lies in ensuring the accuracy and quality of performance capture data, making a significant impact on the final product. Throughout my career, I've had the privilege to work on numerous high-profile projects, honing my technical skills and enhancing my leadership abilities. I love mentoring junior artists and fostering a collaborative environment where creativity can flourish. I’m always eager to take on new challenges and push the boundaries of what is possible in animation.

Cheedalla Nagaraju

I am a Senior Motion Capture Specialist with over 8 years of experience in AAA game and cinematic production. I focus on motion capture pipelines and technical animation workflows. I enjoy collaborating with cross-disciplinary teams to create compelling animations that bring stories to life. My passion lies in ensuring the accuracy and quality of performance capture data, making a significant impact on the final product. Throughout my career, I've had the privilege to work on numerous high-profile projects, honing my technical skills and enhancing my leadership abilities. I love mentoring junior artists and fostering a collaborative environment where creativity can flourish. I’m always eager to take on new challenges and push the boundaries of what is possible in animation.

Available to hire

I am a Senior Motion Capture Specialist with over 8 years of experience in AAA game and cinematic production. I focus on motion capture pipelines and technical animation workflows. I enjoy collaborating with cross-disciplinary teams to create compelling animations that bring stories to life. My passion lies in ensuring the accuracy and quality of performance capture data, making a significant impact on the final product.

Throughout my career, I’ve had the privilege to work on numerous high-profile projects, honing my technical skills and enhancing my leadership abilities. I love mentoring junior artists and fostering a collaborative environment where creativity can flourish. I’m always eager to take on new challenges and push the boundaries of what is possible in animation.

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Language

English
Fluent

Work Experience

Motion Capture Lead at Apple Arts Studios
January 1, 2020 - November 1, 2023
Provided technical leadership and day-to-day supervision for motion capture operations across multiple AAA game and cinematic productions. Led and supervised end-to-end motion capture workflows, ensuring high quality and consistency of data delivery. Mentored junior mocap artists and technicians, supporting pipeline development and workflow optimization.
Mocap Technician at Apple Arts Studios
July 1, 2015 - December 1, 2019
Performed motion capture data ingest, tracking, solving, cleanup, and retargeting. Assisted with camera calibration and shoot setup for various mocap systems. Delivered engine-ready animation data and conducted quality control on solved data.

Education

Masters in Information Technology at Atlantis University
January 1, 2022 - January 1, 2025
Bachelor of Science in Computer Science at IK Gujral Punjab Technical University
January 1, 2012 - January 1, 2015

Qualifications

Autodesk MotionBuilder Essentials
January 1, 2020 - March 14, 2026
Python for Technical Artists
January 11, 2030 - March 14, 2026

Industry Experience

Media & Entertainment, Gaming