I’m a passionate 3D Character Animator with over 5 years of experience in feature films, TV series, and commercial projects. I specialize in cartoon-style and stylized animation, bringing characters to life with expressive body mechanics and facial performances. I’ve worked on international projects such as Princess and Dragon and Dolphin Boy, contributing to animations that were showcased and nominated at film festivals. Skilled in Maya, Blender, and Unity pipelines, I’m also familiar with Reallusion Character Creator and iClone workflows, and I’m a fast learner who adapts quickly to new tools. What makes me stand out is my ability to capture personality and emotion in characters while keeping animation workflows efficient. I thrive in remote collaboration, enjoy feedback-driven processes, and bring creativity, attention to detail, and reliability to every project.

Narges Pilevari

I’m a passionate 3D Character Animator with over 5 years of experience in feature films, TV series, and commercial projects. I specialize in cartoon-style and stylized animation, bringing characters to life with expressive body mechanics and facial performances. I’ve worked on international projects such as Princess and Dragon and Dolphin Boy, contributing to animations that were showcased and nominated at film festivals. Skilled in Maya, Blender, and Unity pipelines, I’m also familiar with Reallusion Character Creator and iClone workflows, and I’m a fast learner who adapts quickly to new tools. What makes me stand out is my ability to capture personality and emotion in characters while keeping animation workflows efficient. I thrive in remote collaboration, enjoy feedback-driven processes, and bring creativity, attention to detail, and reliability to every project.

Available to hire

I’m a passionate 3D Character Animator with over 5 years of experience in feature films, TV series, and commercial projects. I specialize in cartoon-style and stylized animation, bringing characters to life with expressive body mechanics and facial performances.
I’ve worked on international projects such as Princess and Dragon and Dolphin Boy, contributing to animations that were showcased and nominated at film festivals. Skilled in Maya, Blender, and Unity pipelines, I’m also familiar with Reallusion Character Creator and iClone workflows, and I’m a fast learner who adapts quickly to new tools.
What makes me stand out is my ability to capture personality and emotion in characters while keeping animation workflows efficient. I thrive in remote collaboration, enjoy feedback-driven processes, and bring creativity, attention to detail, and reliability to every project.

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Work Experience

Junior 3D Animator (Full-Time, Remote) at SKYFRAME Animation Studio
December 1, 2023 - Present
Produced product/marketing animations with clear staging and storytelling. Applied anticipation, timing, and arcs to improve clarity and believability. Achievement: Helped streamline remote workflows, improving delivery speed.
Junior 3D Animator (Full-Time) at SKYFRAME Animation Studio
February 28, 2023 - September 18, 2025
Animated action and acting shots with squash & stretch, exaggeration, and strong posing. Used pose-to-pose planning and overlap/overshoot to add energy and realism.
Junior 3D Animator (Full-Time) at SKYFRAME Animation Studio
February 28, 2021 - September 18, 2025
Created character animation with smooth arcs and secondary actions for natural movement. Coordinated with storyboard artists to ensure staging and continuity.
Junior 3D Animator (Part-Time) at IMA Animation Studio
November 30, 2022 - September 18, 2025
Contributed animation for characters, props, and vehicles with clean posing and appeal. Incorporated follow-through and overshoot for believable motion in fast-paced scenes.

Education

Diploma at ITD Canada
January 1, 2023 - September 18, 2025
Diploma at Inverse School
January 1, 2016 - December 31, 2017
Bachelor of Arts at University of Tehran
January 1, 2013 - December 31, 2017
Course at LinkedIn Learning
January 11, 2030 - September 18, 2025
Course at LinkedIn Learning
January 11, 2030 - September 18, 2025
Course at LinkedIn Learning
January 11, 2030 - September 18, 2025

Qualifications

3D Animation and Rigging
January 11, 2030 - September 18, 2025
Animating Cartoon Characters in Maya
January 11, 2030 - September 18, 2025
Animation Fundamentals
January 11, 2030 - September 18, 2025

Industry Experience

Media & Entertainment, Software & Internet

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