Available to hire
I am a Unity developer with 6 years of experience building system-driven, player-focused Unity games. I specialize in gameplay programming, procedural generation, and AI systems, and I’m passionate about designing synergistic mechanics that improve the player experience.
Notable projects include Fractal Voxel Engine, Node-Based Weapon Builder, Potion Maker, and modular weapon creation via a node graph. I enjoy building scalable tools and editor workflows that empower teams to ship creative gameplay and push the boundaries of interactive design.
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Shift Lead at CO Battle Zones
February 1, 2025 - PresentCoordinated team members to optimize player experience in a live-area environment. Repaired Nerf and laser tag equipment and operated proprietary systems.
Education
Diploma at Mountain Vista High School
January 11, 2030 - December 13, 2025Dual Enrollment at Arapahoe Community College (ACC)
January 11, 2030 - December 13, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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