Senior Gameplay Animator with 10 years of experience across AAA gameplay systems and feature film work. Experienced in motion capture, first- and third-person combat/locomotion animation, animation state machines, and technical animation using Unreal Engine and proprietary tools.
Known for owning gameplay animation end-to-end, from pre-vis through final polish, improving animation quality, production pipelines, and cross-disciplinary collaboration. Comfortable leading external animation partners, documenting standards, mentoring animators, and solving technical challenges that strengthen game feel and ship-ready workflows.
Owner of Keycraft Studios LLC
-Animation Production
High-quality animation built around your vision, including first person, player, combatant/AI, cinematics, keyframe, and motion capture. We integrate into your pipeline or work independently.
-Animation Consulting
A second pair of experienced eyes on your pipeline, rig, or shot list. We spot problems early and suggest the fastest path to a better result.
Experience Level
Work Experience
Education
Qualifications
Industry Experience
Destiny 2
Marathon
Fortnite
Mortal Kombat 11
Left 4 Dead: Back 4 Blood
Dauntless
Scavengers
The Shape of Water
The Strain
A Series of Unfortunate Events
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