Experienced video game artist with over a year contributing to professionally published titles and multiple years delivering commercial illustration work.

Fiona Vanhout

Experienced video game artist with over a year contributing to professionally published titles and multiple years delivering commercial illustration work.

Available to hire

Experienced video game artist with over a year contributing to professionally published titles and multiple years delivering commercial illustration work.

Language

English
Fluent
Spanish; Castilian
Fluent
Dutch
Advanced
Catalan; Valencian
Fluent
French
Beginner

Work Experience

Game Artist / Marketing Artist at A Dark Forest
December 1, 2024 - May 1, 2025
Led a complete visual overhaul of the game and developed a new art style; collaborated with a dynamic open-source team including the lead writer, musician, and programmer; produced and edited marketing materials.
Art Director / Artist / Editor / Level Designer at Red Rain
August 1, 2025 - Present
Took on Principal Art Director role, redefining the game's visual identity and guiding a team of about a dozen artists to ensure stylistic cohesion. Created and implemented new in-engine visuals to enhance gameplay and visual effects; edited and produced in-game assets and marketing visuals.
Principal Artist / Designer (Revenue Share Contract) at The Shattered
December 1, 2024 - Present
Overhauled existing game assets, redesigning visual elements including characters, enemies, and environments; held weekly briefings with the Lead Developer to refine art direction and establish a stronger visual identity; created in-engine visuals and contributed costume animation assets.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet