CO

Christopher Orantes Diaz

Available to hire

Hi! I’m a game animator with experience creating believable, expressive keyframe and motion-capture animations for both characters and creatures, including work across multiple updates for Pax Dei.

About

Hi! I’m a game animator with experience creating believable, expressive keyframe and motion-capture animations for both characters and creatures, including work across multiple updates for Pax Dei. I’m comfortable handling motion-capture cleanup, refining animation data, and producing realistic as well as stylized movement that feels grounded in good body mechanics.

I’ve implemented and tested animations in Unreal Engine, using Sequencer for blocking and previews, and I also support animation workflows by evaluating and testing creature/animal rigs to improve limb and control setups. I’ve worked with tools like Autodesk Maya, Blender, MotionBuilder, and Unreal Engine, and I also bring a solid understanding of rigging, creature animation, and motion-capture animation pipelines.

  • 10 years' experience
  • Joined October 2026

Languages

  • Spanish; CastilianFluent
  • SwedishFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Media & Entertainment

Work experience· 4 roles

Game Animation · THE GAME ASSEMBLYJan 2023 – Dec 2025 · 3 yrs

Created keyframe and motion-capture animations for Pax Dei across multiple updates and release phases, including player and creature animation. Cleaned and refined motion-capture data to create believable movement in both realistic and stylized styles. Implemented and tested animations in Unreal Engine for smooth integration with gameplay systems, using Sequencer for blocking and previewing. Tested and evaluated creature and animal rigs, providing feedback on control setups and limb movement systems to improve rig functionality and animation workflows.

· REMOTE IN GAME OBSERVERJan 2021 – Present · 5 yrs 11 mos

Operated broadcast cameras and directed audience-focused angles for live esports events.

Jan 2016 – Dec 2021 · 6 yrs
· HEM TJ ÄNST ENKÖPINGS K OMMUNJan 2016 – Dec 2021 · 6 yrs

Certifications and awards

Game Animation2020 – 2023

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