I am a dynamic 2D/3D artist with over 20 years of experience crafting high-impact illustrations, animations, and game assets for clients worldwide. Proficient in Blender, ZBrush, Affinity Suite, and After Effects, I excel at project leadership and collaboration across departments. As a US/EU citizen fluent in English and conversational in French and Polish, I bring culturally nuanced creative solutions to diverse projects. Throughout my career, I have produced assets and animations for gaming, broadcast, multimedia, and branding sectors, consistently meeting tight deadlines and delivering high-quality work. I thrive in fast-paced, high-pressure environments, mentoring teams and integrating art assets seamlessly into production pipelines to elevate user experience and visual quality.

Newel Anderson

I am a dynamic 2D/3D artist with over 20 years of experience crafting high-impact illustrations, animations, and game assets for clients worldwide. Proficient in Blender, ZBrush, Affinity Suite, and After Effects, I excel at project leadership and collaboration across departments. As a US/EU citizen fluent in English and conversational in French and Polish, I bring culturally nuanced creative solutions to diverse projects. Throughout my career, I have produced assets and animations for gaming, broadcast, multimedia, and branding sectors, consistently meeting tight deadlines and delivering high-quality work. I thrive in fast-paced, high-pressure environments, mentoring teams and integrating art assets seamlessly into production pipelines to elevate user experience and visual quality.

Available to hire

I am a dynamic 2D/3D artist with over 20 years of experience crafting high-impact illustrations, animations, and game assets for clients worldwide. Proficient in Blender, ZBrush, Affinity Suite, and After Effects, I excel at project leadership and collaboration across departments. As a US/EU citizen fluent in English and conversational in French and Polish, I bring culturally nuanced creative solutions to diverse projects.

Throughout my career, I have produced assets and animations for gaming, broadcast, multimedia, and branding sectors, consistently meeting tight deadlines and delivering high-quality work. I thrive in fast-paced, high-pressure environments, mentoring teams and integrating art assets seamlessly into production pipelines to elevate user experience and visual quality.

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Language

English
Fluent
French
Advanced
Polish
Intermediate

Work Experience

Freelance 2D/3D Illustrator & Animator at Self-Employed
January 1, 2003 - Present
Provided custom 2D/3D illustrations, animations, and concept art for clients in gaming, branding, and media sectors. Managed full project lifecycles leveraging tools like Blender, Photoshop, and After Effects, and developed versatile visual assets for promotional and educational content, consistently meeting tight deadlines.
Senior Multimedia Specialist at UMAX
January 1, 2024 - August 31, 2025
Produced engaging 2D/3D assets and presentation videos to enhance client engagement for corporate campaigns. Performed 3D scanning and retopology to optimize asset production pipelines. Collaborated closely with marketing teams to align visuals with brand goals, delivering projects on tight schedules.
Senior Illustrator at Spinola Gaming
January 1, 2023 - August 31, 2025
Led the creation of 2D/3D game assets and animations to elevate visual quality for online gaming platforms. Mentored interns and managed work distribution as project lead, significantly boosting team efficiency. Partnered with department heads to ensure seamless integration of art assets into game development workflows.
Digital Designer at William Hill
January 1, 2022 - August 31, 2025
Designed dynamic 2D/3D graphics and animations for gaming interfaces, enhancing the user experience. Streamlined asset production workflows to improve efficiency while maintaining high quality standards.
Illustrator at Game Lounge
January 1, 2020 - August 31, 2025
Crafted 2D/3D assets for gaming content, contributing to visually cohesive and user-focused designs. Supported rapid prototyping efforts ensuring timely delivery of assets for iterative development.
3D Artist at Elm
December 31, 2014 - August 31, 2025
Developed 2D/3D assets and concept art for interactive media, balancing aesthetic and technical requirements. Collaborated with developers to ensure asset compatibility and performance within project pipelines.
Broadcast Designer at Sinclair Broadcast Group
December 31, 2007 - August 31, 2025
Created 2D/3D on-air graphics and animations for news stations, meeting strict broadcast deadlines. Worked with producers to align visuals with editorial content, delivering impactful media packages.
Matte Painter at Benjamin Paintings
December 31, 2006 - August 31, 2025
Produced digital paintings layered over photographs, skillfully blending realism and creativity in media projects.
Illustrator at Fashion Victim
December 31, 2005 - August 31, 2025
Created illustrations for branding and clients including Hooters and Spencer’s, ensuring visual consistency across projects.
Broadcast Designer at Fox 59
December 31, 2003 - August 31, 2025
Designed 2D/3D news graphics in collaboration with producers and anchors for special projects.
Broadcast Designer at KSLTV 5
December 31, 2001 - August 31, 2025
Created 2D/3D graphics for news and the 2000 Salt Lake City Olympics broadcast package, delivering visually impactful content viewed by millions.
Freelance 2D/3D Illustrator & Animator at Freelance
January 1, 2003 - Present
Created custom 2D/3D illustrations, animations, and concept art for clients in gaming, branding, and media, consistently meeting tight deadlines. Managed full project lifecycles from client briefs to final delivery using Blender, Photoshop, and After Effects. Developed visual assets for promotional and educational content, adapting to diverse industries.
Senior Multimedia Specialist at UMAX
January 1, 2024 - August 31, 2025
Produced engaging 2D/3D assets and presentation videos to enhance client engagement for corporate campaigns. Performed 3D scanning and retopology, optimizing assets for efficient production pipelines. Collaborated with marketing teams to align visuals with brand objectives, delivering under tight deadlines.
Senior Illustrator at Spinola Gaming
January 1, 2023 - August 31, 2025
Led creation of 2D/3D game assets and animations, elevating visual quality for online gaming platforms. Mentored interns and managed work distribution as project lead, boosting team efficiency. Partnered with department heads to integrate art assets into game development workflows.
Digital Designer at William Hill
January 1, 2022 - August 31, 2025
Designed dynamic 2D/3D graphics and animations for gaming interfaces, enhancing user experience. Streamlined asset production, improving workflow efficiency while maintaining high-quality standards.
Illustrator at Game Lounge
January 1, 2020 - August 31, 2025
Crafted 2D/3D assets for gaming content, contributing to visually cohesive and user-focused designs. Supported rapid prototyping to ensure timely delivery of assets for iterative development.
3D Artist at Elm
December 31, 2014 - August 31, 2025
Developed 2D/3D assets and concept art for interactive media, balancing aesthetic and technical requirements. Collaborated with developers to ensure asset compatibility and performance within project pipelines.
Broadcast Designer at Sinclair Broadcast Group
December 31, 2007 - August 31, 2025
Created 2D/3D on-air graphics and animations for news stations, meeting strict broadcast deadlines. Worked closely with producers to align visuals with editorial content, delivering impactful media packages.
Matte Painter at Benjamin Paintings
December 31, 2006 - August 31, 2025
Produced digital paintings over photographs, blending realism and creativity for media projects.
Illustrator at Fashion Victim
December 31, 2005 - August 31, 2025
Created illustrations for branding clients such as Hooters and Spencer’s, ensuring visual consistency.
Broadcast Designer at Fox 59
December 31, 2003 - August 31, 2025
Designed 2D/3D news graphics, collaborating with producers and anchors on special projects.
Broadcast Designer at KSLTV 5
December 31, 2001 - August 31, 2025
Created 2D/3D graphics for news and the 2000 SLC Olympics package, delivering high-impact visuals viewed by millions.

Education

Add your educational history here.

Qualifications

TEFL Certification
January 11, 2030 - August 31, 2025
Berlitz Teaching Certificate
January 11, 2030 - August 31, 2025
TEFL Certification from the Institute of Ireland
January 11, 2030 - August 31, 2025
Berlitz Teaching Certificate
January 11, 2030 - August 31, 2025

Industry Experience

Gaming, Media & Entertainment, Professional Services, Software & Internet, Retail