Hi, I’m Leilei Chen, a digital artist with many years of experience in 3D animation and modeling, focusing on the digitalization of cultural heritage, industrial visualization, and transportation equipment modeling. I predominantly use Unreal Engine to build industrial digital twins, interactive scene models, and VR experiences. My work spans metallurgical process simulations, Palace Museum Library digital models, offshore platform demos, automotive and aerospace modeling, as well as steam locomotives, cartoon characters, and jewelry. I aim to showcase the aesthetic value of cultural heritage and industrial civilization through digital art and to explore how digital art and design can contribute to future museums and the creative industry.

LEILEI CHEN

Hi, I’m Leilei Chen, a digital artist with many years of experience in 3D animation and modeling, focusing on the digitalization of cultural heritage, industrial visualization, and transportation equipment modeling. I predominantly use Unreal Engine to build industrial digital twins, interactive scene models, and VR experiences. My work spans metallurgical process simulations, Palace Museum Library digital models, offshore platform demos, automotive and aerospace modeling, as well as steam locomotives, cartoon characters, and jewelry. I aim to showcase the aesthetic value of cultural heritage and industrial civilization through digital art and to explore how digital art and design can contribute to future museums and the creative industry.

Available to hire

Hi, I’m Leilei Chen, a digital artist with many years of experience in 3D animation and modeling, focusing on the digitalization of cultural heritage, industrial visualization, and transportation equipment modeling. I predominantly use Unreal Engine to build industrial digital twins, interactive scene models, and VR experiences. My work spans metallurgical process simulations, Palace Museum Library digital models, offshore platform demos, automotive and aerospace modeling, as well as steam locomotives, cartoon characters, and jewelry.

I aim to showcase the aesthetic value of cultural heritage and industrial civilization through digital art and to explore how digital art and design can contribute to future museums and the creative industry.

See more

Language

English
Fluent

Work Experience

Digital Engineer at Metals-tech
November 1, 2021 - Present
Responsible for applying digital technologies in the metallurgical industry, including creating animations and interactive projects with Unreal Engine. (Independent professional / in collaboration with clients.)
3D Modeler at Beijing Shuyi Technology Co., Ltd.
June 1, 2020 - November 1, 2021
Created 3D models for simulation projects, including tanks, airplanes, ships, terrains, and other vehicles. Used 3ds Max for modeling and Substance Painter and Photoshop for texture creation.
3D Designer at Beijing Xinruichengyi Digital Technology Co., Ltd.
May 1, 2019 - March 1, 2020
Creation of virtual simulation courses for universities nationwide, including projects related to cultural heritage and jewelry. Responsibilities covering the entire process: modeling, texturing, animation, and post-production special effects.
3D Modeling Manager at Beijing Jinheng Boyuan Technology Co., Ltd.
March 1, 2017 - May 1, 2019
Mainly responsible for creating 3D models and textures for the entire metallurgical process, and also involved in animation, rendering, and video editing. Projects include the VR competition 'Shougang Cup' and VR converter inspection, as well as digital twin projects, which were highly praised by clients. Received the 'Outstanding Employee' award in 2018.
3D Designer at Beijing Kaimo Home Products Chain Co., Ltd.
March 1, 2016 - March 1, 2017
Take real-world products and create digital versions to upload to the company's website, including digital assets such as entrance doors, furniture, locks, and space layouts, for brand promotion and product displays in catalogs and brochures.
3D Designer at Beijing Weizhen Qianjing Technology Co., Ltd.
August 1, 2014 - March 1, 2016
Responsible for creating 3D models for industrial animations, in collaboration with China National Offshore Oil Corporation, China Post, Sinopec, Tencent, Sina, and other companies. Contributed to projects such as Victory Day and the Beijing Imperial Palace, highly appreciated by partners.

Education

B.A. in Animation at Communication University of China
January 11, 2030 - April 27, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Manufacturing, Media & Entertainment, Education, Professional Services, Software & Internet