Hi! I’m Nick Mendoza, a 3D Character Animator and Layout Artist with over 17 years of experience. I specialize in animation production and layout design for educational, entertainment, and interactive experiences. I thrive when collaborating with directors and teams to wrangle assets, position cameras, and craft detailed scene layouts that align with storytelling goals.
My focus is on character animation, with hands-on motion capture experience, and proficiency in Blender, Maya, 3DS Max, Cinema 4D, and Unreal Engine.
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Longer edit of clips of the character animation I did for the Disneyland live show projects.
Projects I did character animation and some visual effects for various Disneyland live/projection shows around the world.
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