I'm Nicolás Broglia, a game developer and QA tester with a strong foundation in Unity (C#) and Unreal Engine (C++/Blueprints), plus hands-on experience in manual and exploratory testing across major consoles and innovative, unreleased gaming devices. At OGS, I test titles for multiple platforms, including Nintendo Switch and a next-gen handheld device. I create and execute comprehensive test plans, report and track bugs with Jira, and work closely with cross-functional teams to raise quality and stability. With 250+ bugs reported to date, I remain collaborative, quality-driven, and adaptable to multi-platform development environments.

Nicolás Broglia

I'm Nicolás Broglia, a game developer and QA tester with a strong foundation in Unity (C#) and Unreal Engine (C++/Blueprints), plus hands-on experience in manual and exploratory testing across major consoles and innovative, unreleased gaming devices. At OGS, I test titles for multiple platforms, including Nintendo Switch and a next-gen handheld device. I create and execute comprehensive test plans, report and track bugs with Jira, and work closely with cross-functional teams to raise quality and stability. With 250+ bugs reported to date, I remain collaborative, quality-driven, and adaptable to multi-platform development environments.

Available to hire

I’m Nicolás Broglia, a game developer and QA tester with a strong foundation in Unity (C#) and Unreal Engine (C++/Blueprints), plus hands-on experience in manual and exploratory testing across major consoles and innovative, unreleased gaming devices.

At OGS, I test titles for multiple platforms, including Nintendo Switch and a next-gen handheld device. I create and execute comprehensive test plans, report and track bugs with Jira, and work closely with cross-functional teams to raise quality and stability. With 250+ bugs reported to date, I remain collaborative, quality-driven, and adaptable to multi-platform development environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Game Tester at OGS
October 1, 2024 - Present
Conduct QA testing for games being ported to Nintendo Switch and an undisclosed next-gen handheld device. Created and executed detailed test plans, including compliance, regression, and exploratory testing. Reported and tracked bugs using Jira, collaborating closely with cross-functional teams. Ensured high-quality standards for console performance and compatibility.
Game Tester (Electronic Arts) at Globant
March 1, 2024 - October 1, 2024
Performed manual and regression testing across PC, PS5, Xbox Series X, and Web platforms. Reported and managed issues through Jira and Zephyr. Played a key role in coordinating QA workflows and team responsibilities.
Game Developer (Unreal & Unity) at Ravagen
February 1, 2023 - March 1, 2024
Developed gameplay systems using Unreal Engine (C++) and Unity (C#). Collaborated with QA using component and white-box testing approaches. Maintained clean, well-documented code using Git and Bitbucket. Translated game design into engaging interactive features.

Education

Computer Engineering (Incomplete) at Universidad Tecnológica De Córdoba
March 1, 2020 - March 1, 2021

Qualifications

IST QB Foundation Level V4.0
September 1, 2024 - November 1, 2024
C# Intermediate: Classes, Interfaces & OOP
September 1, 2024 - September 30, 2024
C++ Programming – From Beginner to Beyond
September 1, 2024 - September 30, 2024
JIRA Test Management using ZEPHYR
September 1, 2024 - September 30, 2024
Clean Code: Computer Programming Best Practices
October 1, 2024 - November 30, 2024
Mathematics for Computer Games
October 1, 2024 - November 30, 2024

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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