Available to hire
Hi there! I’m Nicolas Tetreault, a passionate game developer and software engineer pursuing a Bachelor’s in Information Technology at Carleton University. I enjoy turning ideas into interactive experiences using Unity, C#, and modern development tools. I’m collaborative, detail-oriented, and always eager to learn new tech and ship polished features.
In my spare time I work on personal projects and contribute to team efforts, valuing clear communication, version control, and efficient workflows.
Language
English
Fluent
French
Fluent
Work Experience
Software Developer / Game Research Assistant at Dungeon Party
September 2, 2024 - April 2, 2025Designed and implemented multiplayer gameplay mechanics to fulfill dungeon exploration objectives; collaborated with a six-member team with diverse specialties to create a polished experience; structured the game using object-oriented programming principles and implemented item variants, minigames, and weapons.
Software Developer at Rise Solutions Inc.
May 2, 2022 - August 2, 2022Managed project workflows using Jira to organize development into efficient tasks; collaborated with a team of 6+ developers, QA testers, and UX designers; implemented new features using Azure DevOps and Git; fixed 15+ bugs to improve software stability; ensured code quality before pushing to the main build.
Education
Bachelor's Degree in Information Technology at Carleton University
January 1, 2020 - January 1, 2025Qualifications
Industry Experience
Gaming, Software & Internet
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