Available to hire
Hi, I’m Nikolaos Galitis, a 3D artist focused on prop creation and real-time assets for games, with strong experience in Blender and Substance 3D Painter. I bring a background in game development and product visualization, delivering clean topology, PBR materials, and Unreal Engine–ready workflows.
I have a proven track record across production, visualization, and freelance work, consistently delivering production-ready assets and polished real-time results for Unreal Engine workflows.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
Greek, Modern
Fluent
English
Fluent
Japanese
Beginner
Work Experience
3D Artist at Link 2 Dot – Research, Design & Development
January 1, 2023 - April 1, 2025Created production-ready 3D assets (props, environments, characters) for an in-development MMORPG. Handled modeling, sculpting, UVs, and PBR texturing, and integrated assets into Unreal Engine 5.
3D Artist / Product Visualization at A. Bambas Frost S.A.
January 1, 2022 - January 1, 2023Modeled and rendered professional refrigeration products for presentations and reviews. Worked closely with engineering teams to visualize technical designs.
Freelance 3D Artist at Freelance
January 1, 2025 - PresentCreated original 3D props and assets for portfolio and freelance projects. End-to-end asset creation for real-time rendering.
Education
Diploma in Mechanical Engineering and Industrial Design at T.E.I of Western Macedonia
January 11, 2030 - January 1, 2022BSc in Mechanical Engineering & Industrial Design at T.E.I. of Western Macedonia
January 11, 2030 - January 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Manufacturing, Professional Services, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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