Rose A. Vidal
About
- 4 years' experience
- Joined September 2026
Languages
- EnglishAdvanced
Industry experience
- Gaming
- Media & Entertainment
- Education
Work experience· 4 roles
Directed and integrated advanced rendering workflows to elevate visual quality and improve project approval ratings, achieving an 88% evaluation score across assessments. Proposed new concept ideas to enhance overall game flow, designed and integrated 40+ handpainted textures using Substance Painter, and converted low-poly models into high-resolution assets. Modeled original concepts including props and modular buildings to bring gameplay areas to life, led the creation of overall in-game assets that improved visuals by around 65%, and guided a production team of 6 artists in crafting development-level game content.
Collaborated with the 3D team to create e-commerce products and delivered a satisfaction-ready model finish for international clients. Produced innovative 3D product visualizations that increased customer engagement, reflected in a higher average time spent on product pages.
Developed and executed multiple unique 3D VR environment concepts to strengthen visual storytelling and increase player engagement by 40% across Steam-launched titles. Contributed to all prop assets inside VR environments, created story concepts and successfully executed main game plot elements. Helped develop high-poly mesh assets to achieve realistic environment details and pioneered Substance Painter usage, improving texture creation efficiency by 55% and boosting visual quality by 80%.
Education
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