I've spent 11+ years in video game development. Currently working for a 3rd person action MOBA called Predecessor (_Website not available. Sign in: https://www.twine.net/signup_ Before that, I was at Ubisoft Sofia on Assassin's Creed: Valhalla and its 3rd DLC - Dawn of Ragnarok, and even further back I have also worked with some of biggest game studios on AAA titles including PUBG, Minecraft, Guild Wars 2, Sea of Thieves among others. I've had a fair share of experience away from traditional game development and in bringing the blockchain/crypto world and gaming closer.

Nikola Dimitroff

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I've spent 11+ years in video game development. Currently working for a 3rd person action MOBA called Predecessor (_Website not available. Sign in: https://www.twine.net/signup_ Before that, I was at Ubisoft Sofia on Assassin's Creed: Valhalla and its 3rd DLC - Dawn of Ragnarok, and even further back I have also worked with some of biggest game studios on AAA titles including PUBG, Minecraft, Guild Wars 2, Sea of Thieves among others. I've had a fair share of experience away from traditional game development and in bringing the blockchain/crypto world and gaming closer.

Available to hire

I’ve spent 11+ years in video game development. Currently working for a 3rd person action MOBA called Predecessor (Website not available. Sign in: https://www.twine.net/signup Before that, I was at Ubisoft Sofia on Assassin’s Creed: Valhalla and its 3rd DLC - Dawn of Ragnarok, and even further back I have also worked with some of biggest game studios on AAA titles including PUBG, Minecraft, Guild Wars 2, Sea of Thieves among others.

I’ve had a fair share of experience away from traditional game development and in bringing the blockchain/crypto world and gaming closer.

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Experience Level

Expert
Intermediate
Intermediate
Beginner

Language

English
Fluent
Bulgarian
Fluent
Macedonian
Fluent

Work Experience

Add your work experience history here.

Education

Master of Artificial Intelligence at Sofia University St. Climent
October 1, 2016 - July 1, 2018
Bachelor of Software Engineering at Sofia University St. Climent
October 1, 2012 - July 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education
    paper Assassin's Creed: Valhalla - Dawn of Ragnarok

    Led a team of 5 gameplay programmers
    Oversaw the development of the expansion’s core gameplay systems, including
    10+ Odin Powers, questing, stealthing and additional mechanics—contributing to
    critical acclaim and industry recognition.
    Reduced manual test hours by 30%. Average time to fix bugs dropped from 21
    days to 12 days compared to the base game. Achieved by implementing and
    scaling automated QA testing

    paper Assassin's Creed Valhalla

    Built a custom editor for quest designers to build story-driven castle sieges
    Worked on improving navigation links to support different types of units
    traversing terrain

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