I'm Nikoloz, a multi-talented artist from Brussels with a focus on visual storytelling for PC and mobile games, pixel art animation, and 2D/3D concept art. Using Blender for quick 3D prototyping to bridge the gap between 2D concepts and 3D pipelines is my main strength. This enables me to effectively provide dynamic, player-focused visual experiences. I have experience producing assets for companies ranging from independent developers to well-known companies like Netflix, so I know how to turn an idea into beautiful, captivating worlds. --- **Selected Experience** **3D Visualizer / 3D Generalist** Tanker Antwerp BV _July 2025 - Present_ **Art Department Assistant** Tanker Antwerp BV _April 2025 - July 2025_ **Freelance Art Tutor** Self-Employed _December 2024 - April 2025_ **Freelance Furniture Maker** Self-Employed _February 2023 - August 2024_ **2D Artist / Lead Pixel Art Animator** Freeloko LLC _April 2021 - January 2023_

Nikoloz Maisuradze

Twine
4.5 (2 reviews)

I'm Nikoloz, a multi-talented artist from Brussels with a focus on visual storytelling for PC and mobile games, pixel art animation, and 2D/3D concept art. Using Blender for quick 3D prototyping to bridge the gap between 2D concepts and 3D pipelines is my main strength. This enables me to effectively provide dynamic, player-focused visual experiences. I have experience producing assets for companies ranging from independent developers to well-known companies like Netflix, so I know how to turn an idea into beautiful, captivating worlds. --- **Selected Experience** **3D Visualizer / 3D Generalist** Tanker Antwerp BV _July 2025 - Present_ **Art Department Assistant** Tanker Antwerp BV _April 2025 - July 2025_ **Freelance Art Tutor** Self-Employed _December 2024 - April 2025_ **Freelance Furniture Maker** Self-Employed _February 2023 - August 2024_ **2D Artist / Lead Pixel Art Animator** Freeloko LLC _April 2021 - January 2023_

Available to hire

I’m Nikoloz, a multi-talented artist from Brussels with a focus on visual storytelling for PC and mobile games, pixel art animation, and 2D/3D concept art.

Using Blender for quick 3D prototyping to bridge the gap between 2D concepts and 3D pipelines is my main strength. This enables me to effectively provide dynamic, player-focused visual experiences. I have experience producing assets for companies ranging from independent developers to well-known companies like Netflix, so I know how to turn an idea into beautiful, captivating worlds.


Selected Experience

3D Visualizer / 3D Generalist Tanker Antwerp BV
July 2025 - Present

Art Department Assistant Tanker Antwerp BV
April 2025 - July 2025

Freelance Art Tutor Self-Employed
December 2024 - April 2025

Freelance Furniture Maker Self-Employed
February 2023 - August 2024

2D Artist / Lead Pixel Art Animator Freeloko LLC
April 2021 - January 2023

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Language

English
Fluent
Russian
Fluent
Georgian
Fluent
German
Advanced

Work Experience

3D Visualizer / 3D Generalist at Tanker Antwerp BV
July 1, 2025 - Present
● Delivered rapid-prototype 3D renders and pre-visualization for major clients including Skoda, Axe, and Netflix. ● Spearheaded the creation of 3D visuals for internal advertising concepts, from initial brief to final render. ● Utilized a real-time workflow with SketchUp and Twinmotion, conducting live, interactive sessions with clients to model, texture, and animate assets on the fly. ● Dramatically accelerated the creative approval process by incorporating immediate feedback, minimizing revision cycles.
Art Department Assistant at Tanker Antwerp BV
April 1, 2025 - July 1, 2025
● Provided hands-on support for set construction, painting, and dressing in a fast-paced production environment. ● Performed scenic painting on walls, props, and set decorations to meet design briefs. ● Assisted in the construction, assembly, and logistics of moving and positioning scenery during filming. ● Ensured timely completion of set builds and dressings, helping to keep production on schedule.
Art Educator at Self-employed
December 1, 2024 - April 1, 2025
● Mentored students in traditional and digital art fundamentals through personalized coaching. ● Taught visual development exercises, color theory, creative workflows, and time management strategies. ● Improved students' technical skills, creative thinking, and portfolio quality through structured mentorship.
Furniture Maker at Self-employed
February 1, 2024 - August 1, 2024
● Designed and fabricated custom wood furniture from concept to installation for private clients. ● Managed the end-to-end process, including client consultation, 3D modeling in SketchUp, and hands-on fabrication. ● Specialized in the restoration and redesign of vintage pieces, performing structural repairs and applying new finishes.
2D Artist / Lead Pixel Art Animator at Freeloko LLC, International MegaDigital
April 1, 2021 - January 1, 2023
● Created over 300 unique animated assets for the "Cyberpunk Ape Executives" series, including characters, environments, and story-driven visuals. ● Designed pixel art animations and developed the visual language and humor-based narratives for marketing materials. ● Delivered a complete, consistent visual identity that enhanced the project's brand appeal and audience engagement.
Freelance 2D Artist at Freelance
April 1, 2020 - April 1, 2022
● Designed characters, environments, and visual storytelling assets for indie games and digital projects. ● Combined 2D workflows with Blender-based 3D blockouts to prototype faster and maintain design accuracy. ● Improved project turnaround time and asset quality for various teams.
2D Artist / Pixel Art Animator at Goldenfox Games LLC
February 1, 2020 - January 1, 2021
● Created character and environment animations for the mobile game "Battle for Basiani". ● Used Aseprite for high-quality pixel animations, reworked existing character designs, and produced 2D game assets. ● Enhanced gameplay visuals and player immersion, contributing to higher user engagement.
3D/2D Artist Generalist at Sarke Studio Official
September 1, 2017 - June 1, 2019
● Modeled 3D assets and digital architecture for VR projects using Blender, 3ds Max, Maya, and RealityCapture. ● Built accurate real-world structures for interactive environments in Unity and Unreal Engine. ● Improved visual accuracy and immersion in VR environments.

Education

Bachelor of science at Ivane Javakhishvili State university of Tbilisi
June 28, 2015 - June 28, 2017
Biology
Bachelor of Arts at Free University of Tbilisi
June 28, 2017 - June 28, 2021
Graphic Design

Qualifications

Pixel Art Master Course - Beginner to Professional/Freelance
March 23, 2022 - March 23, 2022
UC-0a149e14-79d2-488b-8260-1ecd44957f9b/

Industry Experience

Media & Entertainment, Computers & Electronics, Gaming, Professional Services, Education, Manufacturing, Other, Non-Profit Organization
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