Hi, I’m Nick Marmaras, a passionate software engineer specializing in extended reality (XR) and virtual reality (VR) development. I lead projects creating immersive and interactive VR medical training simulations and have a strong background working with Unity and Unreal Engine. My work focuses on designing engaging user experiences and integrating advanced hardware and software solutions to optimize performance across multiple XR platforms.
I hold a Bachelor’s degree in Computer Science and a Master’s in Digital Games and Multimedia Applications, and I’m currently pursuing a PhD in Computer Graphics. I love collaborating with teams and clients to bring innovative XR applications to life, and I’m always eager to learn and push the boundaries of immersive technology.
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