I’m a UX/UI designer based in Hamburg with 3 years of hands-on product design experience across B2B SaaS, healthcare, and gaming. I plan and run user research and usability tests, then turn findings into clear user flows and high-fidelity Figma prototypes—so developers can build quickly and users can test the real product early. I also enjoy bridging design and implementation: I build working web concepts with HTML, CSS, and JavaScript, and I’ve delivered redesigns and dashboards that improved navigation, reduced time-to-first-action, and lowered support needs. From recruitment and routing models in healthcare platforms to game and ecommerce experiences, I focus on usability, clarity, and measurable outcomes.…

Niusha Samadifar UX/U I Designer

I’m a UX/UI designer based in Hamburg with 3 years of hands-on product design experience across B2B SaaS, healthcare, and gaming. I plan and run user research and usability tests, then turn findings into clear user flows and high-fidelity Figma prototypes—so developers can build quickly and users can test the real product early. I also enjoy bridging design and implementation: I build working web concepts with HTML, CSS, and JavaScript, and I’ve delivered redesigns and dashboards that improved navigation, reduced time-to-first-action, and lowered support needs. From recruitment and routing models in healthcare platforms to game and ecommerce experiences, I focus on usability, clarity, and measurable outcomes.…

Available to hire

I’m a UX/UI designer based in Hamburg with 3 years of hands-on product design experience across B2B SaaS, healthcare, and gaming. I plan and run user research and usability tests, then turn findings into clear user flows and high-fidelity Figma prototypes—so developers can build quickly and users can test the real product early.

I also enjoy bridging design and implementation: I build working web concepts with HTML, CSS, and JavaScript, and I’ve delivered redesigns and dashboards that improved navigation, reduced time-to-first-action, and lowered support needs. From recruitment and routing models in healthcare platforms to game and ecommerce experiences, I focus on usability, clarity, and measurable outcomes.

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Language

English
Fluent
German
Intermediate
Italian
Advanced
Persian
Fluent

Work Experience

Freelance UX/UI Designer at Self-employed
May 1, 2025 - Present
Design work delivering UX/UI concepts from research to prototypes and working web implementations. Create user flows, high-fidelity Figma designs, and responsive interfaces that developers can implement; ensure early usability validation with real users.
Product Designer at Roboto
March 31, 2025 - July 16, 2025
Designed intuitive UI for a sponsor management platform by translating complex robotic workflows into modular, scalable components using Figma (tokens and variants). Created high-fidelity wireframes and prototypes, aligning designs with stakeholder requirements and engineering constraints. Built and maintained a reusable design system to support consistency and faster iteration across the platform. Collaborated with developers in agile sprints, ensuring accurate implementation of specs and responsiveness across web applications. Conducted usability testing and analyzed usage data, reducing support tickets by 35% and increasing user retention.
Product Designer at Roboto
March 1, 2025 - August 13, 2025
Led redesign of the sponsor portal by conducting interviews and benchmarking, achieving a 50% increase in sponsor engagement and a 25% reduction in user friction. Developed a modular robot showcase dashboard validated via usability testing for non-technical users. Built a competitions timeline that enhanced brand credibility and sponsor outreach. Delivered a guided onboarding flow with clear CTAs that reduced drop-offs. Maintained and extended the design system in Figma, improving developer handoff with specs and documentation using Notion and Jira.
User Researcher / Visual Designer at Badacare - Thesis Project
June 30, 2024 - July 16, 2025
Redesigned the caregiver recruitment portal to simplify workflows, cutting navigation errors by 25%. Developed wireframes and detailed prototypes with Adobe Suite, improving clarity and communication with developers. Introduced visual aids such as color coding and real-time alerts to speed recruiter decision-making. Advocated for user-centered design by integrating qualitative research insights into product development.
User Researcher / Visual Designer at Badacare (Thesis Project)
June 1, 2024 - August 13, 2025
Researched recruiter workflows and designed a dashboard increasing transparency while reducing navigation errors and task times by 25%. Implemented a location-based entry that cut recruiter search time by 40% and improved regional caregiver access. Created an AI-assisted matching interface with smart filters improving match quality and decreasing manual effort. Delivered responsive, accessible screens integrated into a shared component library to ensure consistency.
Product Designer (Working Student) at Roboto
January 1, 2024 - May 1, 2025
Redesigned the Roboto game website to be easier to use and more consistent across desktop and mobile. Designed interactive sponsor story pages explaining partner value through simple storytelling and clear visual hierarchy. Created UI interfaces for competitions and tournaments to give the player community more ways to participate.
UX/UI Designer at In Robotics Industrial
January 1, 2024 - March 1, 2025
Conceived and designed user-friendly web interfaces for robotics and automation platforms. Developed wireframes, prototypes and design systems with usability and accessibility in mind. Collaborated closely with front-end developers, Product Owners and Data Engineers in agile Scrum teams. Created UX strategies, information architectures and customer journeys to improve the user experience. Conducted usability tests, heuristic evaluations and A/B tests to validate design decisions. Achievements include reducing support inquiries by 35% through UI optimizations, developing a centralized data-visualization dashboard, and introducing a component-based UI structure that shortened new feature development time by 20%.
UX/UI Designerin at In Robotics Industrial
January 1, 2024 - March 1, 2025
Konzeption und Gestaltung von nutzerfreundlichen Oberflächen für webbasierte Plattformen im Bereich Robotik und Automatisierung. Entwicklung von Wireframes, Prototypen und Designsystemen unter Berücksichtigung von Usability- und Accessibility-Richtlinien. Enge Zusammenarbeit mit Frontend-Entwicklern, Product Ownern und Data Engineers in agilen Teams (Scrum). Erstellung von UX-Strategien, Informationsarchitekturen und Customer Journeys. Durchführung von Usability-Tests, Heuristik-Reviews und A/B-Tests zur Validierung von Designentscheidungen. Erfolge: Optimierung der Nutzeroberfläche, wodurch die Supportanfragen um 35 % reduziert wurden; Entwicklung eines zentralisierten Dashboards zur Datenvisualisierung und Performance-Steuerung; Einführung einer komponentenbasierten UI-Struktur, die die Entwicklungszeit neuer Features um 20 % verkürzte.
Product Designer at Evo Pricing (Toolsgroup)
December 31, 2023 - July 16, 2025
Redesigned a caregiver recruitment portal by simplifying workflows, reducing navigation errors by 25%, and improving overall user experience. Developed detailed wireframes and prototypes with Adobe Suite to effectively communicate design intent to developers. Integrated user-centered design principles based on qualitative research insights gathered through interviews and usability tests. Introduced visual aids, such as color coding and real-time alerts, accelerating recruiter decision-making and task efficiency.
UX/UI Designer (Master Thesis) at Tonic Minds
December 1, 2023 - June 1, 2024
Mapped how recruiters research, filter, and assign caregivers in a healthcare platform; defined the events and acceptance criteria used to track tasks. Introduced location-based entry and an urgency model, reducing navigation errors and task time by 25% and increasing time-to-first-action by 30%. Redesigned dashboard and filters, cutting recruitment spend-looking time by 40%.
Nutzerforscherin / Visuelle Designerin at Badacare
December 1, 2023 - July 1, 2024
Analyzed user needs through interviews, surveys and usability tests. Introduced visually prioritized information presentation (color coding, alerts) to accelerate decision-making.
Nutzerforscherin / Visuelle Designerin (Thesis-Projekt) at Badacare – Healthcare Recruiting Platform
December 1, 2023 - July 1, 2024
Analyse von Nutzerbedürfnissen durch Interviews, Umfragen und Usability-Tests. Einführung visuell priorisierter Informationsdarstellung (Color Coding, Alerts) zur Entscheidungsbeschleunigung.
Product Designer at Evo Pricing (Toolsgroup)
December 1, 2023 - August 13, 2025
Redesigned a B2B AI-powered pricing platform to improve communication of analytics and forecasts, cutting user support queries by 25%. Developed client-specific portals that enabled faster decision-making and personalized KPI-tailored views. Led homepage redesigns based on client interviews and competitive analysis, boosting engagement and discoverability. Collaborated closely with developers and data scientists in agile sprints to create interactive demos, increasing trial-to-customer conversions.
Product Designer (Working Student) at Evopricing
December 1, 2022 - December 1, 2023
Simplified AI forecast and revenue views based on user testing, reducing support tickets by 25%. Designed and delivered two SaaS demo projects for pricing, boundaries, and replenishment within 3 months, used by 25+ people and contributing to 30% lower churn and 20% higher customer satisfaction. Published final prototypes directly from Quant-UX and Anima without custom code, saving about 150 development hours.
Product Designer at Evo Pricing (Toolsgroup)
December 1, 2022 - December 1, 2023
Designed complex dashboards for price and demand forecasting in the enterprise segment. Conducted stakeholder and user interviews to derive information hierarchies.
Produktdesignerin at Evo Pricing (Toolsgroup)
December 1, 2022 - December 1, 2023
Design komplexer Dashboards für Preis- und Nachfrageprognosen im Enterprise-Bereich. Durchführung von Stakeholder- und Nutzerinterviews zur Ableitung von Informationshierarchien.
UX/UI Designer at UX Land - Freelance Projects
November 30, 2022 - July 16, 2025
Designed a responsive fashion e-commerce site with body-shape personalization, boosting engagement by 30%. Developed a guided quiz and refined navigation to improve identification success rate to 60%. Updated checkout and selection flows for an ice cream delivery app, increasing order speed by 40%. Enhanced a travel app’s usability by 30% through competitor analysis and streamlined booking flows.
UX/UI Designer at UX Land - Freelance Projects
November 1, 2022 - August 13, 2025
Designed a responsive fashion e-commerce platform featuring body-shape personalization, increasing engagement by 30%. Developed a guided quiz and refined navigation, leading to a 60% increase in identification success. Updated checkout and selection flows for an ice cream delivery app, increasing order speed by 40%. Enhanced travel app usability by 30% through competitor analysis and streamlined booking processes.
UX/UI Designer – Freelance at UX Land
May 1, 2022 - November 1, 2022
Led UX redesign of a fashion e-commerce platform; developed a quiz workflow for personalization; optimized checkout and navigation flows; implemented usability improvements in a travel app.
UX/UI Designer – Freiberuflich/Teilzeit at UX Land
May 1, 2022 - November 1, 2022
UX-Redesign einer Fashion-E-Commerce-Plattform; Entwicklung eines Quiz-Workflows zur Personalisierung; Optimierung von Checkout- und Navigation-Flows; Usability-Verbesserungen in Travel-App.

Education

MSc at Politecnico di Torino
January 1, 2022 - December 31, 2025
MSc at Politecnico di Torino
January 1, 2022 - January 1, 2025
Master - Informatikingenieurwesen at Politecnico di Torino
September 1, 2022 - September 1, 2025
Bachelor - Informatikingenieurwesen at Azad University
September 1, 2012 - May 1, 2015
Master in Computer Engineering (Informatikingenieurwesen) at Politecnico di Torino
September 1, 2022 - September 1, 2025
Bachelor in Computer Engineering (Informatikingenieurwesen) at Azad University
September 1, 2012 - May 1, 2015
MSc Computer Engineering at Politecnico di Torino
January 1, 2020 - January 1, 2025
BSc Computer Engineering at Islamic Azad University
January 1, 2012 - January 1, 2016

Qualifications

Google UX Design Certificate
January 1, 2023 - December 31, 2023
UXLand Project-Based UX/UI Training
January 1, 2022 - December 31, 2022
Coursera UX Foundations, Research, Prototyping
January 1, 2023 - December 31, 2023
Using AI in the UX Design Process
January 1, 2025 - December 31, 2025
Conduct UX Research and Test Early Concepts
January 1, 2023 - December 31, 2023
Google UX Design Certificate
January 1, 2023 - August 13, 2025
UXLand Project-Based UX/UI Training
January 1, 2022 - August 13, 2025
Coursera UX Foundations, Research, Prototyping
January 1, 2023 - August 13, 2025
Using AI in the UX Design Process
January 1, 2025 - August 13, 2025
Conduct UX Research and Test Early Concepts
January 1, 2023 - August 13, 2025
Using AI in the UX Design Process
January 1, 2025 - January 16, 2026
Create High-Fidelity Designs and Prototypes in Figma
January 1, 2023 - January 16, 2026
Conduct UX Research & Test Early Concepts
January 1, 2023 - January 16, 2026
UXLand Intensive UX/UI Training
January 1, 2022 - January 16, 2026
Build Wireframes and Low-Fidelity Prototypes
January 1, 2022 - January 16, 2026
Using AI in the UX Design Process
January 11, 2030 - January 1, 2025
Create High-Fidelity Designs and Prototypes in Figma
January 11, 2030 - January 1, 2023
Conduct UX Research & Test Early Concepts
January 11, 2030 - January 1, 2023
UXLand Intensive UX/UI Training
January 11, 2030 - January 1, 2022
Build Wireframes and Low-Fidelity Prototypes
January 11, 2030 - January 1, 2022
Foundations of User Experience (UX) Design
January 1, 2015 - October 3, 2026
Start the UX Design Process: Empathize, Define, and Ideate
January 1, 2015 - October 3, 2026
Build Wireframes and Low-Fidelity Prototypes
January 1, 2015 - October 3, 2026
Conduct UX Research and Test Early Concepts
January 1, 2015 - October 3, 2026
Create High-Fidelity Designs and Prototypes in Figma
January 1, 2015 - October 3, 2026
Design Thinking for Innovation
January 1, 2015 - October 3, 2026
UX/UI Design Certificate
January 1, 2015 - October 3, 2026

Industry Experience

Software & Internet, Healthcare, Retail, Manufacturing, Consumer Goods, Life Sciences, Other, Professional Services, Media & Entertainment, Travel & Hospitality, Gaming