I'm Norbert Kupeczki, a creative and motivated game developer from Dunfermline with a strong passion for building engaging, scalable games. I've contributed to university projects and professional work, leading small teams and shaping gameplay, systems, and UX. Beyond coding, I enjoy solving design problems, learning new tools, and applying rigorous thinking to deliver polished experiences. I'm always eager to take on new challenges—from engine work to player-facing features—and collaborate with others to make great games.

Norbert Kupeczki

I'm Norbert Kupeczki, a creative and motivated game developer from Dunfermline with a strong passion for building engaging, scalable games. I've contributed to university projects and professional work, leading small teams and shaping gameplay, systems, and UX. Beyond coding, I enjoy solving design problems, learning new tools, and applying rigorous thinking to deliver polished experiences. I'm always eager to take on new challenges—from engine work to player-facing features—and collaborate with others to make great games.

Available to hire

I’m Norbert Kupeczki, a creative and motivated game developer from Dunfermline with a strong passion for building engaging, scalable games. I’ve contributed to university projects and professional work, leading small teams and shaping gameplay, systems, and UX.

Beyond coding, I enjoy solving design problems, learning new tools, and applying rigorous thinking to deliver polished experiences. I’m always eager to take on new challenges—from engine work to player-facing features—and collaborate with others to make great games.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Hungarian
Fluent
English
Fluent

Work Experience

Game Developer / Systems Architect at Grug’s Lair Ltd.
January 1, 2024 - December 31, 2025
Created scalable, engaging games based on provided documentation; contributed to Blob Arena and Rising Revenant; participated in gameplay and UX design; led small teams and collaborated across disciplines.
Software Engineer at Elbit Systems UK
January 1, 2023 - December 31, 2024
Designed and implemented software architectures for military simulations; worked with CI/CD, UI/UX planning, network programming, and C++; contributed to training tools for MOD projects.
Game Developer (Intern) at Pretty Digital
January 1, 2022 - December 31, 2023
Implemented in-game shop and customization interfaces using Unity and C#; handled data serialization; contributed to bug fixing and feature work for Wonzie World.

Education

BSc (Hons) Games Technology with Foundation Year at University of the West of England
September 1, 2019 - May 1, 2023
First Class with Honours

Qualifications

NVQ Level 3 Apprenticeship in Management and Team Leading
January 1, 2019 - January 1, 2019

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

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