I am an experienced Unity Developer with four years of hands-on expertise building engaging and optimized games for mobile, PC, and AR/VR platforms. I am proficient in C# and Unity's ecosystem, focusing strongly on gameplay mechanics, UI/UX integration, and performance optimization. I enjoy collaborating with designers, artists, and cross-functional teams to deliver high-quality interactive experiences. I am passionate about clean code, continuous learning, and pushing the boundaries of real-time 3D development.

Noreen Akhtar

I am an experienced Unity Developer with four years of hands-on expertise building engaging and optimized games for mobile, PC, and AR/VR platforms. I am proficient in C# and Unity's ecosystem, focusing strongly on gameplay mechanics, UI/UX integration, and performance optimization. I enjoy collaborating with designers, artists, and cross-functional teams to deliver high-quality interactive experiences. I am passionate about clean code, continuous learning, and pushing the boundaries of real-time 3D development.

Available to hire

I am an experienced Unity Developer with four years of hands-on expertise building engaging and optimized games for mobile, PC, and AR/VR platforms. I am proficient in C# and Unity’s ecosystem, focusing strongly on gameplay mechanics, UI/UX integration, and performance optimization. I enjoy collaborating with designers, artists, and cross-functional teams to deliver high-quality interactive experiences. I am passionate about clean code, continuous learning, and pushing the boundaries of real-time 3D development.

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Experience Level

Expert
Expert
Expert
Expert
Expert

Language

English
Advanced

Work Experience

Senior Game Developer at Playly Studio
March 1, 2025 - August 8, 2025
Working remotely on a multiplayer off-road game inspired by Offroad Outlaws. Responsible for clearing backlog issues, setting up features architecture, and improving existing gaming engines and tools for better productivity.
Game Developer at Katana Games
May 1, 2024 - August 8, 2025
Remote client-side developer using Unity 3D, C#, Git, and JIRA. Acted as solo developer or lead on single and multiplayer projects, managing multiple projects simultaneously while maintaining strict deadlines and high-quality standards. Set up project pipeline for junior and remote teams.
Game Developer at Game Shock
January 1, 2022 - August 8, 2025
On-site developer who spearheaded development, worked closely with publishers to iterate on game concepts, and optimized for market success. Leveraged agile methodologies to ensure rapid iteration and delivery of high-quality prototypes for hyper-casual games.

Education

BSc at Lahore Garrison University
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet