Available to hire
I am an experienced Unity Developer with four years of hands-on expertise building engaging and optimized games for mobile, PC, and AR/VR platforms. I am proficient in C# and Unity’s ecosystem, focusing strongly on gameplay mechanics, UI/UX integration, and performance optimization. I enjoy collaborating with designers, artists, and cross-functional teams to deliver high-quality interactive experiences. I am passionate about clean code, continuous learning, and pushing the boundaries of real-time 3D development.
Skills
Language
English
Advanced
Work Experience
Senior Game Developer at Playly Studio
March 1, 2025 - August 8, 2025Working remotely on a multiplayer off-road game inspired by Offroad Outlaws. Responsible for clearing backlog issues, setting up features architecture, and improving existing gaming engines and tools for better productivity.
Game Developer at Katana Games
May 1, 2024 - August 8, 2025Remote client-side developer using Unity 3D, C#, Git, and JIRA. Acted as solo developer or lead on single and multiplayer projects, managing multiple projects simultaneously while maintaining strict deadlines and high-quality standards. Set up project pipeline for junior and remote teams.
Game Developer at Game Shock
January 1, 2022 - August 8, 2025On-site developer who spearheaded development, worked closely with publishers to iterate on game concepts, and optimized for market success. Leveraged agile methodologies to ensure rapid iteration and delivery of high-quality prototypes for hyper-casual games.
Education
BSc at Lahore Garrison University
January 1, 2018 - January 1, 2022Qualifications
Industry Experience
Gaming, Software & Internet
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