I am a Narrative Designer and Games Writer with a B.Sc. in Games Development and hands-on experience producing playable interactive fiction, trailer scripts, branching dialogue systems, and in-game assets. I am proficient with Ren'Py, Unity, Maya and Blender; I led narrative implementation for a playable visual novel thesis and collaborated on prototypes in Global Game Jam and university projects. I am seeking junior Narrative/Content/Quest Designer roles where I can turn player choice into meaningful story moments.

Victor Ikwuagwu

I am a Narrative Designer and Games Writer with a B.Sc. in Games Development and hands-on experience producing playable interactive fiction, trailer scripts, branching dialogue systems, and in-game assets. I am proficient with Ren'Py, Unity, Maya and Blender; I led narrative implementation for a playable visual novel thesis and collaborated on prototypes in Global Game Jam and university projects. I am seeking junior Narrative/Content/Quest Designer roles where I can turn player choice into meaningful story moments.

Available to hire

I am a Narrative Designer and Games Writer with a B.Sc. in Games Development and hands-on experience producing playable interactive fiction, trailer scripts, branching dialogue systems, and in-game assets.

I am proficient with Ren’Py, Unity, Maya and Blender; I led narrative implementation for a playable visual novel thesis and collaborated on prototypes in Global Game Jam and university projects. I am seeking junior Narrative/Content/Quest Designer roles where I can turn player choice into meaningful story moments.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Narrative Designer at Lost Urbs (University Team Project)
February 1, 2025 - May 1, 2025
A 3D exploration game prototype. Designed and implemented item popup systems to deliver lore and hints; oversaw voice acting sessions and asset integration; wrote and integrated environmental story beats to increase player curiosity and guide exploration. Tools used: Unity, C#.
Games Writer at University Undergraduate Artefact (Last Hour)
February 1, 2025 - April 1, 2025
An anime-style psychological visual novel to test a thesis on protagonist types and their effect on perception and enjoyment. Wrote and implemented branching script with multiple protagonist perspectives; created timed choices and hidden events to increase narrative tension. Tools: Ren'Py, Python.
Asset Designer at Global Game Jam - Jester Ware
January 26, 2024 - January 29, 2024
Created in-game background assets and proposed minigame concepts to match jam theme; contributed to final jam build published on itch.io. Tools: Photoshop, Unity.
Narrative and Asset Designer at University Group Project - Tartarus Express
September 1, 2023 - December 1, 2023
A 2D side-scroller horror game with ghosts and mobs; created character scripts; documented character profiles; created in-game assets and UI; crafted the plot. Tools: Unity, Photoshop, Krita, Procreate.
Game Designer at University Project - Short Visual Novel
January 1, 2023 - April 1, 2023
A visual novel about a student detective; wrote the story; managed overall game design; used external assets. Tools: Unity.

Education

B.Sc. in Games Development at University of Bedfordshire
January 1, 2022 - January 1, 2025
Foundations Degree at University of Bedfordshire College
January 1, 2021 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet