I was working in DNEG studio as Unreal Engine TD and i was working in previsualization and HMC department. I created some animation in unreal , a batman video inspired from spider verse and currently doing a predator animation You can check my linkedin - _Website not available. Sign in: https://www.twine.net/signup_

Nirmal Rages

I was working in DNEG studio as Unreal Engine TD and i was working in previsualization and HMC department. I created some animation in unreal , a batman video inspired from spider verse and currently doing a predator animation You can check my linkedin - _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I was working in DNEG studio as Unreal Engine TD and i was working in previsualization and HMC department. I created some animation in unreal , a batman video inspired from spider verse and currently doing a predator animation
You can check my linkedin - Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent
Malayalam
Advanced
Hindi
Advanced

Work Experience

Unreal Engine Artist at DAC
January 1, 2024 - December 31, 2024
Created lighting, camera layouts, and cinematic composition in Unreal Engine 5; used Lumen and Niagara to enhance atmosphere and storytelling; created projects with MetaHuman for clients; integrated 3D assets, look development and lighting passes; worked across Head Mounted Camera (HMC) and Motion Capture (MoCap) pipelines; supported real-time projects including previsualization and environment creation.
Unreal Technical Director at NEG
January 1, 2025 - December 31, 2025
Led Unreal Engine workflows, created environment assets, camera tracking, and cinematic composition; oversaw AR/VR workflows for immersive storytelling; supervised lookdev, lighting passes, and real-time rendering; integrated MoCap data into Unreal scenes with accurate camera tracking; optimized scenes for VR headsets.
Short Film Project Lead – DUSK at Amity University Jaipur
January 1, 2024 - December 31, 2024
Created lighting, camera layout, and cinematic composition in Unreal Engine; handled previsualization, animation, and VFX sequences for a real-time project; integrated AR/VR workflows; managed MetaHuman-based assets for a client.
Unreal Engine Artist / 3D Artist at Freelance / Client Projects
January 1, 2022 - Present
Created real-time visuals, previsualization, animation, and VFX sequences using Unreal Engine 5; integrated 3D assets, lighting, camera layouts, and cinematic composition; supported previs and environment creation for immersive storytelling; collaborated with motion capture and MetaHumans pipelines.
Film Production Designer / Unreal Engine Artist at Amity University Film Festival (DUSK)
June 1, 2024 - December 31, 2024
Created lighting, camera layout, and cinematic composition in Unreal Engine; used Lumena and Niagara to enhance atmosphere and storytelling for a short film; handled project visuals and post-visualization.
Unreal Engine Artist / MetaHumans Specialist at Client Projects
January 1, 2023 - Present
Created MetaHumans-based assets for client projects; produced animation and VFX sequences in Unreal Engine 5; integrated mocap data and performed camera tracking for immersive storytelling.
Unreal Engine Artist at Independent / Amity University
January 1, 2022 - December 31, 2024
Created the short film 'DUSK' for Amity University film festival; handled lighting, camera layout, and cinematic composition in Unreal Engine; used Lumena and Niagara to enhance atmosphere and storytelling; developed projects with Metahuman for a client; supported real-time previs and VR storytelling; integrated HMC/MoCap pipelines for accurate camera tracking.
Unreal Technical Director at DNEG
January 1, 2025 - Present
Led Unreal Engine workflows as a technical director for upcoming projects; oversaw real-time sequences, lighting, camera passes, and VFX integration; integrated Metahuman assets and MoCap data; created previs shots and cinematic sequences; optimized scenes for VR and real-time rendering.
Unreal Engine Artist at DNEG
January 1, 2024 - Present
Handled lighting, camera layout, and cinematic composition in Unreal Engine; created the short film 'Dusk' for Amity University film festival; built environment assets, lookeddev, and cinematics in Unreal Engine 5; used Lumena and Niagara for atmosphere and storytelling; created projects with MetaHuman for a client; produced animation and VFX sequences using Unreal Engine 5.
Unreal Engine Technical Director
January 1, 2025 - Present
Created immersive Unreal Engine 5 environments with integrated mocap data and camera tracking; produced tech vis shots for storylining and shot planning; integrated AR/VR workflows; optimized scenes for VR headsets and real-time rendering.

Education

BSc Animation and Visual Graphics at Amity University Jaipur
January 1, 2022 - January 1, 2025
B.Sc. Animation and Visual Graphics at Amity University, Jaipur
January 1, 2022 - January 1, 2025
BSc Animation and Visual Graphics at Amity University, Jaipur
January 1, 2022 - January 1, 2025
BSc Animation and Visual Graphics at Amity University, Jaipur
January 1, 2022 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming, Professional Services

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