Hello! I’m Olivia Kitteridge, a freelance XR and game engine developer based in York, UK. I lead Real-Time Stories, a small studio that creates VR/AR experiences and narrative prototypes for education and business, focusing on using XR to teach and engage. My work blends 3D art, interactive design, and software engineering to help clients explore how immersive tech can enhance learning and storytelling.
With a background in Interactive Media from the University of York, I’ve built end-to-end experiences in Unity and Unreal, from concept through deployment. I’m a curious, fast learner who enjoys collaborating across teams and mentoring others, always seeking new ways to push the boundaries of XR in education and beyond.
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