Hello! I’m Olivia Kitteridge, a freelance XR and game engine developer based in York, UK. I lead Real-Time Stories, a small studio that creates VR/AR experiences and narrative prototypes for education and business, focusing on using XR to teach and engage. My work blends 3D art, interactive design, and software engineering to help clients explore how immersive tech can enhance learning and storytelling. With a background in Interactive Media from the University of York, I’ve built end-to-end experiences in Unity and Unreal, from concept through deployment. I’m a curious, fast learner who enjoys collaborating across teams and mentoring others, always seeking new ways to push the boundaries of XR in education and beyond.

Olivia Kitteridge

Hello! I’m Olivia Kitteridge, a freelance XR and game engine developer based in York, UK. I lead Real-Time Stories, a small studio that creates VR/AR experiences and narrative prototypes for education and business, focusing on using XR to teach and engage. My work blends 3D art, interactive design, and software engineering to help clients explore how immersive tech can enhance learning and storytelling. With a background in Interactive Media from the University of York, I’ve built end-to-end experiences in Unity and Unreal, from concept through deployment. I’m a curious, fast learner who enjoys collaborating across teams and mentoring others, always seeking new ways to push the boundaries of XR in education and beyond.

Available to hire

Hello! I’m Olivia Kitteridge, a freelance XR and game engine developer based in York, UK. I lead Real-Time Stories, a small studio that creates VR/AR experiences and narrative prototypes for education and business, focusing on using XR to teach and engage. My work blends 3D art, interactive design, and software engineering to help clients explore how immersive tech can enhance learning and storytelling.

With a background in Interactive Media from the University of York, I’ve built end-to-end experiences in Unity and Unreal, from concept through deployment. I’m a curious, fast learner who enjoys collaborating across teams and mentoring others, always seeking new ways to push the boundaries of XR in education and beyond.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Founder & Creative Developer at Real Time Stories
October 1, 2022 - Present
Lead and freelance XR project development; create 3D XR work and narrative prototypes for clients, focused on education and business applications.
3D Artist/Generalist at The Fitness Resort
August 31, 2025 - September 27, 2025
Created 3D assets, UI, animations and environment concepts for WebXR projects; contributed to launch and audience development.
Real Time Artist at Real Time Stories
February 29, 2024 - September 27, 2025
Learning and developing scenes for Virtual Production: 3D environment design in UE5, motion capture, VR scouting, lighting and VFX.
Unity Developer VR at Studio Liddell
October 31, 2023 - September 27, 2025
UI design, timeline and animations for a VR project focused on geothermal energy.
Lead Unity Developer VR at Archives / Field.studio
April 30, 2023 - September 27, 2025
Led the development and design of a VR interactive space for Performance Ensemble and Field.studio (Google Cardboard touring).
Unity Developer VR/AR at Letuseat.org / GrowItYork
July 31, 2023 - September 27, 2025
Created XR experiences about vertical farming for display during The Great Yorkshire Show.
Lead Unity Developer VR at Archives / Performance Ensemble
August 31, 2023 - September 27, 2025
Led VR development and design for immersive educational experiences showcased to touring audiences.
Unity Developer VR at Studio Liddell
October 31, 2023 - September 27, 2025
Worked on VR projects with UI, animation and interaction design.
3D Artist/Generalist at Megaverse
February 28, 2021 - September 27, 2025
3D modelling and animation for a mobile app; contributed to asset creation and integration with Unity.
Unity Developer VR at Immersive Reality
September 30, 2021 - September 27, 2025
Developed VR applications aimed at children within SEN and KS contexts; responsible for content, UI design and 3D modelling.
Web Development Intern at TouchRight Software
September 30, 2019 - September 27, 2025
Improved website performance, updated layout, and implemented new features during remote internship.
Founder & Creative Developer at Real Time Stories
October 1, 2022 - Present
I am a creative developer and founder of a business called Real Time Stories which I collaborate and freelance under. I develop 3D XR work for clients and create narrative prototypes for local businesses, offering consultant-based work and developing new ways for people to use XR in their business.
3D Artist/Generalist at The Fitness Resort
August 1, 2025 - September 27, 2025
I worked as a 3D artist for The Fitness Resort creating new 3D assets for the game. I helped develop the game through a successful launch, debuting and building a strong audience within the WebXR field. I also designed UI, created animations and rigged 3D models, alongside environment design for the game’s worlds.
Real Time Artist at Real Time Stories
February 1, 2024 - September 27, 2025
Learning and developing scenes for Virtual Production: 3D environment design in UE5, motion capture in UE5, shooting scenes at Production Park, immersive sound, VR scouting, lighting VFX.
Unity Developer VR at Studio Liddell
October 1, 2023 - September 27, 2025
Working with Studio Liddell on a VR project about Geothermal Energy. Working on UI, Design, Timeline, and Animations.
Lead Unity Developer VR at Astro Campus, University of York
August 1, 2023 - September 27, 2025
Developed a VR interactive space for the Astro Campus at the University of York. Collaborated with the Physics department who was looking for a small experience to show on tours using Google Cardboard.
Unity Developer VR/AR at Letuseat.org & GrowItYork
July 1, 2023 - September 27, 2025
Created XR experiences about vertical farming for Letuseat.org and GrowItYork which were on display during The Great Yorkshire Show.
Lead Unity Developer VR at Performance Ensemble & Field.studio (Archives)
April 1, 2023 - September 27, 2025
Lead developer for a VR project for Performance Ensemble and Field.studio. I developed and designed the experience alongside Field.studio.
Unity Developer VR at Immersive Reality
September 1, 2021 - September 27, 2025
W orked with Immersive Reality as a Unity Developer. I developed and designed VR applications aimed at children within the brackets of SEN, KS1, and KS2. These were educational applications where I was responsible for the content, UI design and 3D modelling.
3D Developer at Megaverse
February 1, 2021 - September 27, 2025
I worked with Megaverse creating 3D models and 3D animation for a mobile app called Say Along Shakespeare. I used Maya for modelling and animation, Substance for textures, and Unity for the game. I worked remotely.
Web Development at TouchRight software
September 1, 2019 - September 27, 2025
Interned at TouchRight software, improving their website by reducing bottlenecks, updating the layout, and implementing new features. The first 3 weeks of my internship were completed whilst working remotely from home.
Production Assistant at York 360 Studio
December 31, 2022 - September 27, 2025
My role included organising workflow diagrams for esports broadcasts, and creating contracts for freelancers, alongside production meetings with important clients like Twitch, and ESL UK. I also partake in studio maintenance for the York 360 studio. I have worked on broadcasts such as PREM22 (Spring + Autumn), NPL, Beacon Finals, TwitchxIOC, Twilight, VRL, VRC, and more.
Film Assistant at Screen Northants
March 23, 2017 - September 27, 2025
Attach microphones to actors, set up the location, guide cast to set areas, and carry and set up equipment. Location scouting, taking pictures and writing short reports to send to the producers. Gathering sponsorships, contacting food companies, relaying information to new cast members, and ensuring contracts are signed and filled.
Director Assistant - The Hunter & Wolf VR Film at The Hunter & Wolf VR Film
May 1, 2019 - Present
Worked in a small team: equipment setup, directional input, foley, photographer, and production work. This project involved working closely with the director, and understanding how VR audio and Film are set up within a studio space.
Founder & Creative Developer at Real-Time Stories
October 1, 2022 - Present
Founder of a business developing 3D XR work for clients and creating narrative prototypes for local businesses; consultancy-based work and exploring new XR applications in education and business.
General Teaching Assistant at University Of York
January 1, 2024 - September 27, 2025
Aided students in learning how to use software for film, game, sound, and animation; assisted in marking and delivering assessment criteria for the module.
Real Time Artist
February 1, 2024 - September 27, 2025
Learning and developing scenes for Virtual Production: 3D environment design in UE5, motion capture in UE5, shooting scenes at Production Park, immersive sound, VR scouting, lighting VFX.
Unity Developer VR at Studio Liddell
October 1, 2023 - September 27, 2025
UI, design, timeline, and animations for a VR project about Geothermal Energy.
Lead Unity Developer VR
August 1, 2023 - September 27, 2025
Developed a VR interactive space for the Astro Campus at the University of York in collaboration with Physics.
Unity Developer VR/AR
July 1, 2023 - September 27, 2025
Created XR experiences about vertical farming for Letuseat.org and GrowItYork for The Great Yorkshire Show.
Lead Unity Developer VR at Performance Ensemble and Field.studio
April 1, 2023 - September 27, 2025
Lead developer for a VR project; developed and designed the experience.
Unity Developer VR at Immersive Reality
September 1, 2021 - September 27, 2025
Developed VR applications aimed at children within SEN, KS1, KS2; responsible for content, UI design and 3D modelling.
3D Developer at Megaverse
February 1, 2021 - September 27, 2025
Created 3D models and animation for a mobile app Say Along Shakespeare using Maya, Substance Painter, and Unity.
Web Development Intern at TouchRight Software
September 1, 2019 - September 27, 2025
Improved website performance, updated layout, and implemented new features.
Production Assistant at York 360 Studio / Production History
December 31, 2022 - September 27, 2025
Organised workflow diagrams for esports broadcasts, created freelancer contracts, participated in client meetings (Twitch, ESL UK); studio maintenance.
Film Assistant at Screen Northants
March 23, 2017 - September 27, 2025
Location scouting, equipment setup, guiding cast, report writing; sponsorships and contract handling.

Education

BSc (Hons) Interactive Media with Year In Enterprise at University Of York
January 1, 2018 - January 1, 2023
Digital Media (BTEC) Level 3 Extended Diploma at Northampton College Booth Lane
January 1, 2014 - January 1, 2016
GCSEs (15 including Maths and English) at Abbeyfield School
January 1, 2009 - January 1, 2013
BSc (Hons) Interactive Media with A Year In Enterprise at University Of York
January 1, 2018 - January 1, 2023
Digital Media (BTEC) Level 3 Extended Diploma at Northampton College Booth Lane
January 1, 2014 - January 1, 2016
GCSEs at Abbeyfield School
January 1, 2009 - January 1, 2013
BSc (Hons) Interactive Media with A Year In Enterprise at University Of York
January 1, 2018 - January 1, 2023
Digital Media (BTEC) Level 3 Extended Diploma at Northampton College Booth Lane
January 1, 2014 - January 1, 2016
GCSEs at Abbeyfield School
January 1, 2009 - January 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services