Jeff Chen

Available to hire

Jeff Chen — Human-AI Partnership Strategist Founder of Personal Singularity — a methodology for genuine human-AI collaboration.

About

Jeff Chen — Human-AI Partnership Strategist
Founder of Personal Singularity — a methodology for genuine human-AI collaboration.
Live at personalsingularity.ai
Validators across finance, biotech, change management, media and AI research, including Iwo Szapar, founder of the AI Maturity Index (7,000+ assessments, acquired by ISG on Nasdaq).
Website built in one week vs £36-70K agency cost. LinkedIn impressions up 22,000% since implementing the PS framework.
Founder of Odysseyfilms.uk — a decade producing content for Microsoft, Chanel, HSBC, Disney, Bloomberg and SCMP. Grew SCMP Style YouTube from 1.6M to 38M views in 18 months. Contributed to Rise Art revenue growth from £800K to £1.6M year-on-year.
Oxford AI Programme.
MFA Game & Interactive Design at SCAD. 
MA Journalism at HKU.
BA Animation at Ravensbourne.
Host, Oxford AI Podcast on Spotify and Apple.
linkedin.com/in/jeffzxchen

Industry experience

  • Education
  • Gaming
  • Financial Services
  • Computers & Electronics
  • Consumer Goods
  • Manufacturing
  • Media & Entertainment
  • Non-Profit Organization
  • Professional Services
  • Telecommunications
  • Software & Internet
  • Other

Projects · 1

Work experience· 5 roles

Creative Assets Lead · Rise ArtJan 2020 – Jan 2024 · 4 yrs 1 mo

Produced and managed creative assets, including graphics, photos, videos and animations, for newsletters, social media, PR, and website. Developed content production pipeline, work flow and editorial hierarchy.

Founder & CEO · Odyssey FilmsJan 2020 – Present · 6 yrs 11 mos

Lead and manage content marketing campaigns with global clients. Oversee and execute production from creative solutions to final delivery. Develop AI production pipeline, work flow and strategy.

Digital Production Assistant · APVJan 2016 – Dec 2020 · 5 yrs

Worked with 360, VR, AR, interactive design and AI. Client liaison, research, analysis and creative solutions. Production management, coordination and assistance. Assistant director, lighting/gaffer, camera operation. Editing, VFX, graphics, animation, colour grading. Equipment/rigs research, maintenance and operation. Event webcast and live streaming. Company website maintenance. Archive digitisation, organisation and maintenance. Management and guidance of intern incubation program.

Video Producer / DOP / GFX / VFX / Animator / Editor / Colourist · Various ContractsJan 2014 – Jan 2020 · 6 yrs 1 mo
Freelance Video Producer / DOP / GFX / VFX / Animator / Editor / Colourist · Various ContractsJan 2014 – Dec 2020 · 7 yrs

Education· 21

ABC Foundation of Art and Design · Ravensbourne2009 – 2010

Tried a variety of disciplines, including lens based media, product design and fashion, to narrow down my interests.

BA Animation Production · Ravensbourne2010 – 2012

Focused on all aspects of animation production, including key theories and animation principals, hand-drawn 2D animation and stop-motion animation to full scale 3D productions from concept to rendering, as well as digital compositing and VFX.

MA Journalism · The University of Hong Kong2013 – 2015

During the course of my study, I improved my reporting and writing skills from news coverage to long-form stories and opinion features. I learnt the importance of journalism integrity. I produced, shot and edited a documentary short film with another fellow classmate. Subjects include Documentary Production, Reporting and Writing, Broadcasting and Video News Production, Media Law, Critical Issues, Online Journalism, Opinion Writing, News Editing.Activities and societies: Documentary Production, Reporting and Writing, Broadcasting and Video News Production, Media Law, Critical Issues, Online Journalism, Opinion Writing, News Editing.

MFA Interactive Design and Game Development · Savannah College of Art and Design, Hong Kong2014 – 2016

I learnt a variety of skills from the theory and practical knowledge of game and interactive design to presentation and networking skills. I did most of my modules and maintained an average GPA of 3.7 with scholarship. However, I was unable to complete the final thesis module due to financial difficulty, and started working instead. Subjects include Game Design Documentation, Interactive Design and Media Application, Visual Interface and Information Design, Interactive Web Design, Human-centred Interactive Design, Scripting for Interactivity, Critical and Theoretical Approaches to Photography Since 1945, graduate internship at UBS/EPAM.

Certifications and awards· 13

Oxford Artificial Intelligence Programme2024

The programme provided me with a sound understanding of artificial intelligence (AI) in terms of its history, functionality, and potential, as well as the limitations that are inherent in its methods. I have developed a comprehensive and informed opinion about AI’s potential and am able to reflect on its implications and limitations. Through exposure to empirical research, tactile experience and real-life case studies, I am fully aware of the potential presented by AI and can make an informed decision around its application within my organisation, external projects and the society at large.

Artificial Intelligence Programme2024 – 2026
Generative AI Mastermind2025 – 2026
Generative AI Content Creation2026

Testimonials · 5.0 from 1 review

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