Hi, I’m Daniel Efue, a 3D Artist and Animator with over four years of experience bringing ideas to life through modeling, texturing, rigging, animation, and post-production. I enjoy turning concepts into engaging visual experiences, whether it’s a product visualization, character animation, cinematic sequence, or promotional content for a brand. My workflow covers the entire production process, allowing me to take projects from the initial idea all the way to the final polished result. I primarily work with Blender, 3ds Max, Substance Painter, Unreal Engine, and DaVinci Resolve. Over the years, I’ve had the opportunity to work with brands, studios, agencies, and independent creators, helping them communicate their ideas through high-quality 3D visuals and animation. What I enjoy most about this field is the combination of creativity and problem-solving that comes with every project.

Daniel Efue

Hi, I’m Daniel Efue, a 3D Artist and Animator with over four years of experience bringing ideas to life through modeling, texturing, rigging, animation, and post-production. I enjoy turning concepts into engaging visual experiences, whether it’s a product visualization, character animation, cinematic sequence, or promotional content for a brand. My workflow covers the entire production process, allowing me to take projects from the initial idea all the way to the final polished result. I primarily work with Blender, 3ds Max, Substance Painter, Unreal Engine, and DaVinci Resolve. Over the years, I’ve had the opportunity to work with brands, studios, agencies, and independent creators, helping them communicate their ideas through high-quality 3D visuals and animation. What I enjoy most about this field is the combination of creativity and problem-solving that comes with every project.

Available to hire

Hi, I’m Daniel Efue, a 3D Artist and Animator with over four years of experience bringing ideas to life through modeling, texturing, rigging, animation, and post-production.

I enjoy turning concepts into engaging visual experiences, whether it’s a product visualization, character animation, cinematic sequence, or promotional content for a brand. My workflow covers the entire production process, allowing me to take projects from the initial idea all the way to the final polished result. I primarily work with Blender, 3ds Max, Substance Painter, Unreal Engine, and DaVinci Resolve.

Over the years, I’ve had the opportunity to work with brands, studios, agencies, and independent creators, helping them communicate their ideas through high-quality 3D visuals and animation. What I enjoy most about this field is the combination of creativity and problem-solving that comes with every project.

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Language

English
Advanced

Work Experience

Add your work experience history here.

Education

Auto desk 3dsmax at CGI School
March 23, 2026 - April 23, 2026
3d modeling

Qualifications

3ds Max certification
March 23, 2026 - April 23, 2026
Advanced modeling

Industry Experience

Professional Services