Hello! I'm Justin Loden, a creative 3D artist and game designer with a Bachelor of Arts in Game and Interactive Media Design. I focus on visual storytelling, spatial design, and user experience, translating conceptual ideas into polished visual assets for interactive media. I enjoy collaborating with cross-functional teams to bring ideas to life and create engaging experiences across 2D and 3D environments. I thrive in iterative design processes and am passionate about emerging game development technologies. My strengths lie in translating concepts into compelling visuals, optimizing assets for performance, and delivering designs that enhance player immersion and drive visual impact.

Justin Loden

Hello! I'm Justin Loden, a creative 3D artist and game designer with a Bachelor of Arts in Game and Interactive Media Design. I focus on visual storytelling, spatial design, and user experience, translating conceptual ideas into polished visual assets for interactive media. I enjoy collaborating with cross-functional teams to bring ideas to life and create engaging experiences across 2D and 3D environments. I thrive in iterative design processes and am passionate about emerging game development technologies. My strengths lie in translating concepts into compelling visuals, optimizing assets for performance, and delivering designs that enhance player immersion and drive visual impact.

Available to hire

Hello! I’m Justin Loden, a creative 3D artist and game designer with a Bachelor of Arts in Game and Interactive Media Design. I focus on visual storytelling, spatial design, and user experience, translating conceptual ideas into polished visual assets for interactive media. I enjoy collaborating with cross-functional teams to bring ideas to life and create engaging experiences across 2D and 3D environments.

I thrive in iterative design processes and am passionate about emerging game development technologies. My strengths lie in translating concepts into compelling visuals, optimizing assets for performance, and delivering designs that enhance player immersion and drive visual impact.

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Work Experience

Quality Assurance at Global Step
April 1, 2025 - Present
Conduct quality assurance testing for AAA game titles, evaluating gameplay mechanics, visual assets, and user experience across unannounced projects. Document and report bugs, glitches, and design inconsistencies; provide detailed feedback on game environments and character models; collaborate with international development teams on pre-release testing; analyze 3D assets and environmental designs for quality and optimization.
Self-Employed Designer at Freelance
May 1, 2024 - April 1, 2025
Executed creative design and building projects for neighborhood clients; managed multiple concurrent design projects from concept through completion; developed custom creative solutions tailored to client needs; applied spatial design principles to residential and community improvement projects; coordinated project timelines, budgets, and client communications.
Self-Employed Designer at Freelance
May 1, 2023 - August 1, 2024
Delivered creative design services for neighborhood and community projects; conceptualized and executed building and environmental improvement initiatives; collaborated with clients to translate vision into tangible results; managed planning, execution, and client satisfaction.
Design Assistant at New Creation Designs
May 1, 2022 - August 1, 2022
Created visually compelling presentations to communicate design concepts for client projects; collaborated with senior designers on large-scale creative projects; contributed innovative ideas; prepared production-ready files and coordinated with vendors; designed event materials including posters, banners, and promotional content.
Visual Merchandiser at Walmart
May 1, 2021 - August 1, 2021
Designed immersive 3D retail environments and product installations; created interactive spatial experiences; optimized traffic flow and product visibility; managed spatial organization and environmental design to maximize aesthetic impact; conceptualized thematic displays.
Visual Merchandiser at Walmart
May 1, 2020 - August 1, 2020
Crafted visual narratives through strategic product placement and environmental design; created interactive display experiences; executed cohesive visual themes across multiple retail spaces; applied design thinking to optimize space utilization and visual hierarchy.

Education

Bachelor of Arts in Game and Interactive Media Design at The University of Texas at Arlington
January 11, 2030 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Retail