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OLEG CIORNOVAL

Available to hire

I’m Oleg Ciornoval (BLACKWALL ARTIST / Digital Designer), a multidisciplinary creator with 20+ years of experience bridging art direction, procedural geometry, 3D, creative coding, and interactive/audiovisual design.

About

I’m Oleg Ciornoval (BLACKWALL ARTIST / Digital Designer), a multidisciplinary creator with 20+ years of experience bridging art direction, procedural geometry, 3D, creative coding, and interactive/audiovisual design. My work ranges from scientific visualization and multidimensional geometry to experimental technical art, independent software tools, and browser-based real-time visuals that respond to motion and audio.

Alongside my independent practice (BLACKWALL), I develop original creative software concepts (DARTYX) and interactive projects (NAX), and I’ve delivered client solutions such as website design and development for hospitality (Camelot Restaurant). I combine academic foundations in painting, drawing, and technical drafting with practical pipeline work in tools like Blender and real-time engines, using AI-assisted workflows when they help push the craft forward.

  • 13 years' experience
  • Joined October 2026

Industry experience

  • Media & Entertainment
  • Education
  • Software & Internet
  • Travel & Hospitality

Work experience· 7 roles

Self-employed — Digital Art / Concept / Fashion · Self-employedJan 2023 – Jan 2025 · 2 yrs 1 mo

Deliver digital creative projects from requirements and concept through visual production, revisions, and AI-assisted workflows; includes fashion-related concept and production work.

Digital Artist / Concept / FashionJan 2023 – Dec 2025 · 3 yrs

Self-employed creative projects from concept through delivery: gathering client requirements, visual production, revisions, and AI-assisted workflows—covering concept, production, and final delivery for digital art and fashion-related creative work.

Technical Artist / Independent Developer · IndependentJan 2022 – Present · 4 yrs 11 mos

Create and test 3D and procedural workflows, develop original digital assets and add-ons, and run technical experimentation across production pipelines (Blender, Unity/Unreal).

Technical Artist / Independent DeveloperJan 2022 – Present · 4 yrs 11 mos
Graphic Designer / Digital Art (Freelance) · FreelanceJan 2018 – Jan 2023 · 5 yrs 1 mo
Graphic Designer / Digital ArtJan 2018 – Dec 2023 · 6 yrs
Art Director / Founder · GEOM S.R.L.Jan 2013 – Jan 2018 · 5 yrs 1 mo

Education

Academic foundation (painting, drawing, sculpture, technical drawing, descriptive geometry) · REPIN Higher Art School2030 – 2026
Academic foundation (art & technical drawing) · REPIN Higher Art School2030 – 2026

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