In this Project i focused on lighting in unreal engine 5! I also used the environment builder to form the terrain. For this Project i sculpted the corals and ruins and modeled the sea mines.
- 3D Animator
- 3D Modeler
- Character Rigger
- +1
I’m Ole Reimers, a game- and 3D-focused bachelor who enjoys creating modular underwater environments and advanced creature work for video games.
I’m Ole Reimers, a game- and 3D-focused bachelor who enjoys creating modular underwater environments and advanced creature work for video games. I combine diploma-level skills in modeling, sculpting, rigging, and animation to bring believable characters and environments to life, with special attention to underwater lighting and overall scene mood.
I’ve built a solid foundation across Unreal Engine 5 and key art tools, and I’m comfortable collaborating on asset creation and production tasks for game projects. I also value clean, organized pipelines—whether I’m sculpting details, setting up rigs, or refining visuals in-engine—so my work supports a smooth, game-ready workflow for group projects.
In this Project i focused on lighting in unreal engine 5! I also used the environment builder to form the terrain. For this Project i sculpted the corals and ruins and modeled the sea mines.
This was part of my bachelor project! I made a Sci-Fi market in space on flying platforms. I created the modular platforms, the stands, the weapons, particle effects to make the scene more interesting and many more not shown in the picture
Game-ready 3D work showcasing underwater environment creation, modular cave/properties building, advanced creature sculpting/rigging/animation, and Unreal Engine 5 lighting and scene presentation tailored for group game projects.
Post a job and invite Ole, or contact them directly. No hidden commission.