I have +4 years experience in the field of 3D world.
My major stack is 3D modeling, 3D animation, 3D rendering,3D rigging, lighting and C++, C# for 3D tools like an Unreal Engine and Unity.
I am ready to make a fantastic world for your company.
Wish your best luck in everything you do. Thank you. Oleg
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Created ultra-realistic digital humans using MetaHuman Creator, integrated and customized within UE 5.6. Enhanced facial detail with ML Deformer and strand-based hair. Rigged and animated high-fidelity characters using Control Rig and MetaHuman Animator for real-time facial performance from video. Optimized Nanite-enabled assets and strand hair for cinematic sequences and real-time performance on PC and console. Collaborated with animation and lighting teams to deliver photoreal results in cutscenes and virtual production environments.
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