Olegsonhellenson Olegsonhelle nson
I’m a professional 2D concept artist and illustrator with 7+ years of experience in the game and film industry, specializing in dark fantasy, grim settings, and military sci-fi.
About
I’m a professional 2D concept artist and illustrator with 7+ years of experience in the game and film industry, specializing in dark fantasy, grim settings, and military sci-fi. I create detailed character and creature designs, hard-surface concepts, and deep-level anatomy visuals, shaping strong visual storytelling from early explorations through high-impact final key illustrations.
I’ve led concept development in studios and freelanced remotely, building visual pipelines for consistent art direction and collaborating closely with directors to keep assets cohesive with project goals. From cinematic loading screens and key art to early-stage 2D asset creation and rig/animation support, I focus on clarity, mood, and production efficiency—while mentoring junior artists with critical feedback.
- 11 years' experience
- Joined November 2025
Skills· 10
Languages
- RussianFluent
- EnglishAdvanced
Industry experience
- Gaming
- Media & Entertainment
- Professional Services
- Software & Internet
- Education
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Work experience· 11 roles
- Creating artistic concept art (weapons, characters, battle backgrounds) - Drawing or creating character models - Creating artistic sketches - Drawing artistic illustrations by hand - Drawing or creating location models - Drawing artistic illustrations using 2D graphics tools - Generating ideas and images for artistic or design solutions - Creating scenes and compositions, working on camera angles and compositional solutions - Generating ideas for computer and mobile games
Directed leading concept efforts for an unannounced PC/console title, defining visual rules for key characters, creatures, and environments. Managed and mentored junior artists, provided critical feedback aligned with project visual goals, and created cinematic loading screens and high-impact key illustrations. Improved in-game narrative engagement by 15% through stronger visual storytelling and cohesive art direction. Focused on high-quality concept delivery, clear style consistency, and efficient collaboration across the art team.
-Creating character concepts, illustrations, backgrounds, and loading screens for various projects in the following styles: casual, dark fantasy, horror, sci-fi, and all projects for PCs and consoles (international audience). I have also worked with Spine and neural networks -Developed artistic illustrations using 2D graphics tools (Adobe Photoshop), creating scenes with work on camera angles and compositional solutions for locations and characters, which contributed to the improvement of visual narrative in 3+ projects.
Education
Certifications and awards· 5
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