Hi, I’m Olivia Carasco, a creative UI/UX designer with a background in game art and interactive storytelling. I design for web and mobile with a strong focus on usability, accessibility, and scalable design systems. I translate complex problems into elegant, user-friendly solutions and craft pixel-perfect interfaces. I’m fluent in Figma and bring hands-on experience in research, prototyping, and development handoff, with a track record working across design, engineering, and product teams to deliver impactful experiences.

Olivia Carasco

Hi, I’m Olivia Carasco, a creative UI/UX designer with a background in game art and interactive storytelling. I design for web and mobile with a strong focus on usability, accessibility, and scalable design systems. I translate complex problems into elegant, user-friendly solutions and craft pixel-perfect interfaces. I’m fluent in Figma and bring hands-on experience in research, prototyping, and development handoff, with a track record working across design, engineering, and product teams to deliver impactful experiences.

Available to hire

Hi, I’m Olivia Carasco, a creative UI/UX designer with a background in game art and interactive storytelling. I design for web and mobile with a strong focus on usability, accessibility, and scalable design systems. I translate complex problems into elegant, user-friendly solutions and craft pixel-perfect interfaces.

I’m fluent in Figma and bring hands-on experience in research, prototyping, and development handoff, with a track record working across design, engineering, and product teams to deliver impactful experiences.

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Language

English
Fluent

Work Experience

Warehouse Associate at Amazon
August 1, 2021 - Present
Enhanced warehouse efficiency through streamlined product placement and organization, operating an order picker truck and applying agile methodologies. Achieved 100% of daily objectives in a fast-paced, dynamic warehouse environment by implementing effective UX design principles in daily operations. Improved workflow integration by engaging in proactive communication with supervisors to support product management and integrate updated best practices.
UI/UX Design Trainee at Springboard
July 1, 2023 - April 1, 2024
Completed a remote UI/UX design training program, developing foundational skills in user research, prototyping, and design systems and applying them to real-world projects.
UI/UX Design Intern at Nomie
March 1, 2024 - April 1, 2024
Led UX/UI design for a social-impact mini app focused on inclusive onboarding and name memorization/pronunciation. Designed and prototyped interactive onboarding experiences in Figma for a culturally-focused mobile app. Led end-to-end UX process for a feature called “The Name Challenge,” from research and wireframes to developer-ready specs. Participated in async design reviews and collaborated closely with product and engineering. Contributed reusable UI components to an early-stage design system.
UI/UX Design Intern at Pahl Innovators
July 1, 2024 - October 1, 2024
Designed intuitive dashboards and flow-driven user experiences for NGO-backed SaaS tools. Conducted user interviews and usability testing to identify pain points and improve form UX. Explored token-based UI patterns to simplify handoff with engineers and support accessibility needs. Contributed visual system documentation and lightweight component specs.

Education

UI/UX Design Bootcamp at Springboard
July 1, 2023 - April 1, 2024
Associate's, Game-Art at Durham College
September 1, 2018 - April 1, 2021

Qualifications

UI/UX Design Bootcamp
July 1, 2023 - April 1, 2024
Associate's Degree in Game-Art
September 1, 2018 - April 1, 2021

Industry Experience

Software & Internet, Media & Entertainment, Non-Profit Organization, Retail, Transportation & Logistics