I am a Senior Animator with 15 years of experience delivering high-fidelity gameplay and cinematic animation across AAA games, episodic television, and film. I specialize in crafting emotionally grounded, readable performances that elevate narrative intent, with proven expertise in keyframe animation, mocap clean-up, and cross-discipline collaboration. I am known for ownership, reliability, and consistently pushing animation quality while meeting demanding production schedules. I am a self-directed problem solver who maintains a rigorous commitment to the final 10% of polish. I take full ownership of the technical integrity of animation within the broader production pipeline. I proactively identify rigging issues and shot-specific challenges to ensure performances hold up through layout, lighting, FX, and final render. This diligence supports seamless collaboration across departments, keeping sequences on schedule while preserving performance clarity and narrative intent. All in all, I am passionate about storytelling through animation and thrive on applying cinematic sensibilities to character performance. Combining craft, technical precision, and narrative focus has consistently elevated projects and driven team success. I strive to leave every team I am a part of stronger than I found it, while contributing meaningfully to both creative quality and team culture. I would welcome the opportunity to bring this expertise, reliability, and creative rigor to your studio.

Omaikel Alfaro

I am a Senior Animator with 15 years of experience delivering high-fidelity gameplay and cinematic animation across AAA games, episodic television, and film. I specialize in crafting emotionally grounded, readable performances that elevate narrative intent, with proven expertise in keyframe animation, mocap clean-up, and cross-discipline collaboration. I am known for ownership, reliability, and consistently pushing animation quality while meeting demanding production schedules. I am a self-directed problem solver who maintains a rigorous commitment to the final 10% of polish. I take full ownership of the technical integrity of animation within the broader production pipeline. I proactively identify rigging issues and shot-specific challenges to ensure performances hold up through layout, lighting, FX, and final render. This diligence supports seamless collaboration across departments, keeping sequences on schedule while preserving performance clarity and narrative intent. All in all, I am passionate about storytelling through animation and thrive on applying cinematic sensibilities to character performance. Combining craft, technical precision, and narrative focus has consistently elevated projects and driven team success. I strive to leave every team I am a part of stronger than I found it, while contributing meaningfully to both creative quality and team culture. I would welcome the opportunity to bring this expertise, reliability, and creative rigor to your studio.

Available to hire

I am a Senior Animator with 15 years of experience delivering high-fidelity gameplay and cinematic animation across AAA games, episodic television, and film. I specialize in crafting emotionally grounded, readable performances that elevate narrative intent, with proven expertise in keyframe animation, mocap clean-up, and cross-discipline collaboration. I am known for ownership, reliability, and consistently pushing animation quality while meeting demanding production schedules.

I am a self-directed problem solver who maintains a rigorous commitment to the final 10% of polish. I take full ownership of the technical integrity of animation within the broader production pipeline. I proactively identify rigging issues and shot-specific challenges to ensure performances hold up through layout, lighting, FX, and final render. This diligence supports seamless collaboration across departments, keeping sequences on schedule while preserving performance clarity and narrative intent.

All in all, I am passionate about storytelling through animation and thrive on applying
cinematic sensibilities to character performance. Combining craft, technical precision, and narrative focus has consistently elevated projects and driven team success. I strive to leave every team I am a part of stronger than I found it, while contributing meaningfully to both creative quality and team culture. I would welcome the opportunity to bring this expertise, reliability, and creative rigor to your studio.

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Language

English
Fluent

Work Experience

Senior Animator at Meta / Twisted Pixel Games
September 1, 2020 - January 13, 2026
Senior Animator at The Sequence Group
September 29, 2019 - March 30, 2020
Led animation tasks and supported shot direction on major client productions. Delivered hero shots and high-fidelity stylized and realistic character animation for in-game cinematics and launch trailers.

Education

B.S. in Computer Animation Fine Arts Degree at Full Sail University
January 1, 2009 - January 1, 2019
Bachelor of Science in Computer Animation Fine Arts at Full Sail University
January 11, 2030 - March 10, 2026
at Art Instruction Schools
January 11, 2030 - March 10, 2026

Qualifications

No
March 10, 2026 - March 10, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Other
    uniE608 Marvel's Deadpool VR Reel
    This reel highlights selected animation work from Marvel’s Deadpool VR. Working within the unique demands of virtual reality required strong clarity of motion, grounded physicality, and responsive interaction within a real-time environment. The work involved a combination of animation workflows, including keyframe animation, motion capture cleanup and enhancement, as well as hands-on engine-side implementation. Performances were crafted to balance Deadpool’s exaggerated, comic-driven energy with believable body mechanics to maintain immersion in a first-person VR experience. I collaborated closely with gameplay, design, and engineering teams to ensure animation supported both humor and moment-to-moment player agency, while also contributing to animation initiatives and performance polish across the pipeline.
    uniE608 Animation Show Reel
    This reel represents a selection of my animation work across film, television, and games, showcasing a broad range of styles, tones, and production pipelines. It includes both hand-keyed and motion capture–driven performances, reflecting my experience crafting animation from the ground up as well as refining and elevating captured data to achieve cinematic, character-driven results. From nuanced acting and dialogue to dynamic action and gameplay systems, my focus remains the same: strong posing, believable weight, and clear storytelling through performance. Whether working in keyframe or mocap workflows, I approach every shot with a commitment to polish, physicality, and production-ready execution. Senioranimator animation