WV

WANDA VALENTINA VENEGAS AMAYA

Available to hire

I’m a 3D Technical Animator specializing in rigging, skinning, and animation, for games and interactive media.

About

I’m a 3D Technical Animator specializing in rigging, skinning, and animation, for games and interactive media. Experienced with Unreal Engine, Maya, Blender, and more, I create efficient rigs, smooth character animations, and optimized assets. I take pride in turning creative concepts into functional, polished 3D experiences, whether for freelance projects or collaborative game development.

  • 2 years' experience
  • Joined November 2025

Languages

  • FrenchAdvanced
  • EnglishAdvanced
  • Spanish; CastilianAdvanced

Industry experience

  • Education
  • Gaming
  • Media & Entertainment

Work experience· 7 roles

Technical Animator · WonderjamJan 2024 – Nov 2025 · 1 yr 11 mos

Collaborated on a team to create robust animation systems and troubleshoot complex technical challenges.

Rigger and Animator · Ubisoft GamelabJan 2024 – Nov 2025 · 1 yr 11 mos

Developed and integrated character rigging systems and animation assets for multiple projects.

Teacher, Game Development · NADDec 2023 – Dec 2023 · 1 mo

Instructing students on game development principles while integrating hands-on projects to enhance learning.

Teacher, Game Development · Xp studioDec 2023 – Nov 2025 · 2 yrs
Modeler · Creative JamDec 2022 – Nov 2025 · 3 yrs
Intern · ModeleDec 2022 – Dec 2022 · 1 mo
Technical Support · UnknownJan 2020 – Jan 2020 · 1 mo

Education

BAC in 3D animation and digital design · NAD-UQAC2022 – 2025

Profile : video games

AEC in animation and design 3D · TECCART INSTITUTE2020 – 2022

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