I’m Oscar Fabian Salcedo Velasquez, a 2D and 3D illustrator and digital artist with over a decade of professional experience creating book covers, editorial illustrations, card games, and video game assets. I specialize in high-quality character illustration and 3D content, with a strong focus on visual storytelling, continuous improvement, and creative problem-solving. I’ve collaborated with international clients and remote teams to deliver production-ready art under deadlines and across diverse projects. Based in Bogotá, I work with modern digital tools to bring ideas to life, from concept art and branding to polished illustrations for publishing, games, and media. I’m always excited to take on new challenges and deliver artwork that resonates with audiences worldwide.

Oscar Fabian Salcedo Velasquez

I’m Oscar Fabian Salcedo Velasquez, a 2D and 3D illustrator and digital artist with over a decade of professional experience creating book covers, editorial illustrations, card games, and video game assets. I specialize in high-quality character illustration and 3D content, with a strong focus on visual storytelling, continuous improvement, and creative problem-solving. I’ve collaborated with international clients and remote teams to deliver production-ready art under deadlines and across diverse projects. Based in Bogotá, I work with modern digital tools to bring ideas to life, from concept art and branding to polished illustrations for publishing, games, and media. I’m always excited to take on new challenges and deliver artwork that resonates with audiences worldwide.

Available to hire

I’m Oscar Fabian Salcedo Velasquez, a 2D and 3D illustrator and digital artist with over a decade of professional experience creating book covers, editorial illustrations, card games, and video game assets. I specialize in high-quality character illustration and 3D content, with a strong focus on visual storytelling, continuous improvement, and creative problem-solving. I’ve collaborated with international clients and remote teams to deliver production-ready art under deadlines and across diverse projects.

Based in Bogotá, I work with modern digital tools to bring ideas to life, from concept art and branding to polished illustrations for publishing, games, and media. I’m always excited to take on new challenges and deliver artwork that resonates with audiences worldwide.

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Language

English
Fluent
Spanish; Castilian
Fluent
Portuguese
Advanced

Work Experience

2D–3D Illustrator at Elydion
February 1, 2018 - December 1, 2023
Led cover illustration and contributed interior artworks for a fantasy book project; collaborated with the art director to maintain visual consistency and quality; delivered production-ready illustrations under deadlines for international publication.
2D–3D Illustrator at Bleem Divertissement Inc.
October 1, 2015 - February 1, 2016
Produced approximately 50 high-quality illustrations for the collectible card game Dark Mages; developed characters, environments, and fantasy-themed assets; followed strict art direction and technical specifications for print-ready assets.
Illustrator at Moore
January 1, 2014 - January 1, 2015
Designed characters and illustrations for editorial and publishing projects; adapted artistic style to different narrative and branding requirements.
Illustrator at Silvercow Games
January 1, 2012 - January 1, 2014
Created illustrations for the video game Enadrya; collaborated with the development team to support the game's visual identity.
2D–3D Illustrator at Elydion (Remote)
February 1, 2018 - December 1, 2023
Lead cover illustrator for a fantasy book project; contributed interior artworks; collaborated with the art director to maintain visual consistency and quality; delivered production-ready illustrations under deadlines for international publication.
2D–3D Illustrator at Bleem Divertissement Inc. (Remote)
October 1, 2015 - February 1, 2016
Produced approximately 50 high-quality illustrations for the collectible card game Dark Mages; developed characters, environments, and fantasy-themed assets; followed strict art direction and technical specifications for print-ready assets.
Illustrator at Moore (Remote)
January 1, 2014 - January 1, 2015
Designed characters and illustrations for editorial and publishing projects; adapted artistic style to different narrative and branding requirements.
Illustrator at Silvercow Games (Remote)
January 1, 2012 - January 1, 2014
Created illustrations for the video game Enadrya; worked closely with the development team to support the game’s visual identity.

Education

Graphic Communication at Corporación Universitaria Minuto de Dios
January 11, 2030 - January 22, 2026
3D Animation at SENA
January 11, 2030 - January 22, 2026
Graphic Communication at Corporación Universitaria Minuto de Dios
January 11, 2030 - January 23, 2026
3D Animation at SENA
January 11, 2030 - January 23, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet, Professional Services