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Orlando Kelvin Ferreira

Available to hire

Hello! I'm Orlando, an experienced Unreal Engine Developer and Tech Artist from Brazil.

About

Hello! I’m Orlando, an experienced Unreal Engine Developer and Tech Artist from Brazil. With over four years in the industry, I specialize in creating immersive interactive experiences and 3D modeling. I am passionate about continuous learning and collaborating on innovative projects that push the boundaries of technology.

I have a strong background in both Unreal and Unity engines, along with experience teaching game development. My journey has allowed me to work with diverse international teams, bringing creative solutions to various VR and mobile projects. I look forward to connecting with fellow creatives and technology enthusiasts!

  • 10 years' experience
  • Joined December 2025

Languages

  • PortugueseFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Education
  • Media & Entertainment

Work experience· 5 roles

Lead Unreal Blueprint Programmer · Guigo Desbrava BHNov 2024 – Present · 2 yrs 1 mo

Leading the programming team for the mobile game 'Guigo Desbrava BH' in partnership with CEMIG. Developing systems in Blueprints and level design in Unreal Engine 5. Responsible for optimization and testing on final hardware.

Unreal Developer (VR and Streaming) · VRCXSep 2024 – Present · 2 yrs 3 mos

Development of interactive mechanics and systems in Unreal Engine. API integration for product data display. Creation of product selection visual interface (UI/UX).

Digital Artist · 360 XRApr 2023 – Present · 3 yrs 8 mos

Creation and implementation of 3D assets and shaders in XR projects. Remote collaboration with an international team using Unity and Blender.

Tech Artist / Unreal Developer · The Legends OnlineFeb 2021 – Present · 5 yrs 10 mos
Teaching Instructor · SAGA (School of Digital Arts)Apr 2016 – Nov 2020 · 4 yrs 8 mos

Certifications and awards

Bachelor's Degree in Digital Games (incomplete)2021 – 2024

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