Hello! I'm Orlando, an experienced Unreal Engine Developer and Tech Artist from Brazil. With over four years in the industry, I specialize in creating immersive interactive experiences and 3D modeling. I am passionate about continuous learning and collaborating on innovative projects that push the boundaries of technology. I have a strong background in both Unreal and Unity engines, along with experience teaching game development. My journey has allowed me to work with diverse international teams, bringing creative solutions to various VR and mobile projects. I look forward to connecting with fellow creatives and technology enthusiasts!

Orlando Kelvin Ferreira

Hello! I'm Orlando, an experienced Unreal Engine Developer and Tech Artist from Brazil. With over four years in the industry, I specialize in creating immersive interactive experiences and 3D modeling. I am passionate about continuous learning and collaborating on innovative projects that push the boundaries of technology. I have a strong background in both Unreal and Unity engines, along with experience teaching game development. My journey has allowed me to work with diverse international teams, bringing creative solutions to various VR and mobile projects. I look forward to connecting with fellow creatives and technology enthusiasts!

Available to hire

Hello! I’m Orlando, an experienced Unreal Engine Developer and Tech Artist from Brazil. With over four years in the industry, I specialize in creating immersive interactive experiences and 3D modeling. I am passionate about continuous learning and collaborating on innovative projects that push the boundaries of technology.

I have a strong background in both Unreal and Unity engines, along with experience teaching game development. My journey has allowed me to work with diverse international teams, bringing creative solutions to various VR and mobile projects. I look forward to connecting with fellow creatives and technology enthusiasts!

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Experience Level

Intermediate

Language

Portuguese
Fluent
English
Advanced

Work Experience

Lead Unreal Blueprint Programmer at Guigo Desbrava BH
November 1, 2024 - Present
Leading the programming team for the mobile game 'Guigo Desbrava BH' in partnership with CEMIG. Developing systems in Blueprints and level design in Unreal Engine 5. Responsible for optimization and testing on final hardware.
Unreal Developer (VR and Streaming) at VRCX
September 1, 2024 - Present
Development of interactive mechanics and systems in Unreal Engine. API integration for product data display. Creation of product selection visual interface (UI/UX).
Digital Artist at 360 XR
April 1, 2023 - Present
Creation and implementation of 3D assets and shaders in XR projects. Remote collaboration with an international team using Unity and Blender.
Tech Artist / Unreal Developer at The Legends Online
February 1, 2021 - Present
Development of RPG mechanics with client-server replication. Implementation of environments, lighting, shaders, and UI/UX. Rigging and animation retargeting.
Teaching Instructor at SAGA (School of Digital Arts)
April 1, 2016 - November 1, 2020
Practical and theoretical classes on Unreal Engine, Maya, Blender, and ZBrush. Mentoring and guiding students on 3D projects. Development of teaching methodologies and technical support.

Education

Add your educational history here.

Qualifications

Bachelor's Degree in Digital Games (incomplete)
April 1, 2021 - January 1, 2024

Industry Experience

Gaming, Education, Media & Entertainment

Experience Level

Intermediate

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