Lethal Weapon (Halo Infinite Homage)
Orrettcoke
Published
0
• Assembled a fan-made level in UE5, employing Halo concept art and gameplay to recreate visual motifs and combat
• Iterated from whitebox to final art, adapting Halo’s actual metrics, while applying feedback from industry peers
• Expressed original story with mood lighting, FX, and art, suggesting human experimentation with blood and corpses
Skills: Game Development · Written Communication · Scripting · Gameplay · Design Documents · Layout Design