Osama S. Ahmed
Senior Unreal Engine Gameplay Programmer with 8+ years of experience building gameplay systems and interactive mechanics using C++ and Unreal Engine.
About
Senior Unreal Engine Gameplay Programmer with 8+ years of experience building gameplay systems and interactive mechanics using C++ and Unreal Engine.
My primary focus is gameplay programming: designing and implementing robust, maintainable systems that translate game design requirements into responsive and polished player experiences.
- 9 years' experience
- Joined August 2026
Skills· 3
Industry experience
- Gaming
- Education
- Media & Entertainment
- Software & Internet
Work experience
Led gameplay programming in Unreal Engine 5 for a 3D platformer. Built and optimized core platformer systems including advanced locomotion, jumping and wall-run, physics interactions, checkpoint frameworks, enemy AI, and complex boss fights. Focused on robust gameplay architecture and performance improvements across gameplay features.
Handled advanced gameplay code and optimization using C++ and Blueprints. Delivered gameplay features and improvements while focusing on maintainable gameplay systems and engine-level performance considerations.
Developed, polished, and shipped a Top-Down Space Shooter. Worked on gameplay systems and gameplay implementation with an emphasis on final quality and completion, culminating in release on Steam.
Education
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