Osama S. Ahmed

Available to hire

Senior Unreal Engine Gameplay Programmer with 8+ years of experience building gameplay systems and interactive mechanics using C++ and Unreal Engine.

About

Senior Unreal Engine Gameplay Programmer with 8+ years of experience building gameplay systems and interactive mechanics using C++ and Unreal Engine.

My primary focus is gameplay programming: designing and implementing robust, maintainable systems that translate game design requirements into responsive and polished player experiences.

  • 9 years' experience
  • Joined August 2026

Industry experience

  • Gaming
  • Education
  • Media & Entertainment
  • Software & Internet

Work experience

Senior Gameplay Programmer · BlookJan 2024 – Jan 2025 · 1 yr 1 mo

Led gameplay programming in Unreal Engine 5 for a 3D platformer. Built and optimized core platformer systems including advanced locomotion, jumping and wall-run, physics interactions, checkpoint frameworks, enemy AI, and complex boss fights. Focused on robust gameplay architecture and performance improvements across gameplay features.

Senior Gameplay Programmer · The Black Land - Gilgatron StudioJan 2023 – Jan 2024 · 1 yr 1 mo

Handled advanced gameplay code and optimization using C++ and Blueprints. Delivered gameplay features and improvements while focusing on maintainable gameplay systems and engine-level performance considerations.

Game Developer · Brain Lab StudioJan 2017 – Present · 9 yrs 11 mos

Developed, polished, and shipped a Top-Down Space Shooter. Worked on gameplay systems and gameplay implementation with an emphasis on final quality and completion, culminating in release on Steam.

Education

computer Science · University of Baghdad2002 – 2007

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